******************************************************************** * Giant Gram Move List v4.0 * * by Professer Revolution * * All text in this document is Copyright(c)1999-2003 by the author * * Giant Gram: AJPW2 in Nippon Budoken is (c)1999 Sega Co. Ltd * ******************************************************************** WARNING: You may reprint part or all of this Move List on a website as long as you do not alter it any way,shape, or form and give the author proper credit. You may NOT reprint this in a magazine, or any other publication sold for profit. You may not use this Move List as incentive to sell any products. ================ Revision History ================ v4.0--Changed some of the layout -Updated my E-Mail address v3.0--Added some more Hyper moves from Alex L Grimshaw -Alex L Grimshaw added to Thank You's v2.5--Corrected HAMMER THROW ATTACK definition -Added some moves and combos for Hyper from Wiseblood -Added Wiseblood to Thank You's -Added "special plea" to Next Revision section v2.0--Added Tiger's moves -Added definition of 270* to KEY v1.9--Added Diablo's moves -Added more of Grace's moves -Added DALM079 to the Thank You's -Added how to get Secret Characters -Changed some of the layout a little v1.5--Added Kage Maru and Grace's moves -Added definition of "u/b" command to KEY -Added THANK YOU section -Added "can be found at" Section v1.0--Converted this text document from HTML This List can be found at: www.gamefaqs.com www.dreamcast-hq.net www.allanime.com www.cheatcc.com http://cheats.seganet.com and my site(listed at the end) ================================================================== CONTENTS ================================================================== 1.Introduction 2.Key 3.Definitions 4.Headers 5.Movelists 6.Next Revision ================================================================== 1. INTRODUCTION ================================================================== This is the movelist for every character in the Sega AM2 made wrestling title Giant Gram: AJPW2 in Nippon Budoken for the Sega Dreamcast. Also be sure to check out the great FAQ by Alvin Moulic available at GameFAQs and other fine sites. It's a great FAQ that can answer most, if not all, of your questions about Giant Gram, and it's written in a very lose,friendly style. Good stuff! The movelists are setup just like they are in the Technical Guide that comes with the game. The CAPITOLIZED titles represent the headings(which are white text in a black block in the Tech. Manual),then the moves are listed below with their commands to the right of them, any special conditions that must be met( Max spirit, opponent down,etc) are in these <> after the commands The order of wrestlers is also the same as it is in the Tech.Manual as well. 1.Giant Baba 2.Mitsuharu Misawa 3.Toshiaki Kawada 4.Akira Taue 5.Kenta Kobashi 6.Jun Akiyama 7.Hiroshi Hase 8.Stan Henson 9.Vader 10.Gary Albright 11.Johnny Ace 12.Wolf Hawkfield 13.Wolf Hawkfield(VF) 14.Jeffry McWild(VF) 15.Kage Maru SECRET CHARACTERS 16.Diablo 17.Grace 18.Tiger 19.Hyper =============================================================== 2. KEY =============================================================== GRAPPLE: You must grapple(Default button A) with the opponent to perform this move. CHARGE: Hold down the button(s) needed to perform this move for varying results. Sometimes you just do more damage with a strike, hold a German Suplex for a pin, or get a whole different move altogether. COMBO: Either a series of button presses( ex: (X)(X)(X) ) or a specific combination of the D-pad and a button during a simple move to make it more powerful( Ex: For Kobashi, (B) is a Brainbuster, during the Brainbuster hit dn(B) for the Orange Crush) For in-move combos timing is crucial! In-move combos are indented below the original move, if there are more combos from the comboed move(it happens!) they are indented even further.If there are 2 combos indented the same, then they are seperate moves and don't combo into each other. Confused? I am^_^ This will help: Original move------------- (command) |_1st combo move--------- (command) |_Chain combo move----- (command)-This move combos from the 1st |_2nd combo move--------- (command)-This is a seperate combo move I've also added a few tips on the timing for some moves, I'll eventually have tips for all of the combo moves. MAX: Your Spirt Meter must be full in order to perform this move. The Spirit Meter is the flame that burns above your wrestler's name. When it is full, it will say MAX above the flames. CORNER:You must be near one of the corners of the ring in order to use this move ROPES: You must be near the ropes to use this move /: When two commands are seperated with a / that means there is more than one way to perform the particular move (A) (B) (X) (Y): The button(s) you must press to perform the move -> Press D-pad towards the opponent <- Press D-pad away from the opponent up: Press the D-pad up: Press the D-pad down df: Press the D-pad Down and towards the opponent(diagonally) u/b:Press the D-pad up and away from opponent(diagonally) HCF: Half Circle Forward.Roll D-pad from <- all the way to -> in one fluid motion HCB: Half Circle Back. Roll D-pad from -> all the way to <- in one fluid motion 270*:Rotate D-Pad 270 degrees. These are for Tiger's moves only. The command the game gives you is One Complete Turn of D-pad, but much like Street Fighter, you can cheat and only go 270* I usually start form away( <-) and roll to up. ================================================================== 3. DEFINITIONS ================================================================== HAMMER THROW ATTACK: When you're near your corner and are in control of the Grapple, move back directly near your partner and hit the Y button to tag. SUPRISE ATTACK: Use a Suprise Attack to "suprise" the other team's non-active member with a quick attack in a Tag Match. Helpful when you are going to pin the active member to win the match, as the other member usually runs in to make the save. DOUBLE ATTACK:Hit (A)+(B)/(X)+(Y) when the other team has both of their members in and you only have 1(1 on 2) for an attack that will hit both of them. Usually knocks the 2nd member out of the ring for a short while. SPIRIT ATTACK:What your Wrestler will perform if you hit any of the button combinations when it's a 2 on 2 situation. Both of your wrestlers must be free(not performing a move or in a grapple)to perform a Spirit Move.Performing an Spirit Attack uses all or most of your Spirit Meter. UNITED ATTACK:Hit the designated buttons(shown in the Movelists) when you have both members of your team in the ring and the other team only has one(2 on 1) for a United Attack. Double Brain Busters and Double Power Bombs are examples of United Attacks. Some Tag pairings have their own special United Attacks as well. ================================================================== 4. HEADERS ================================================================== STRIKES--These are the wrestler's striking moves FRONT--The wrestler's moves while face to face with the opponent SIDE--The wrestler's moves while facing the opponent's side BACK--The wrestler's move when behind the opponent GRAPPLE--The wrestler's moves when in a front grapple HAMMER THROW--Moves performed after you've thrown the opponent ropes DOWN--Moves for when the opponent is down APRON--Moves for when the opponent is climbing into the ring DIVE--Slingshot moves to attack an opponent outside the ring SPECIAL COUNTERS--Special moves for when you reverse other moves TEST OF STRENGTH--Moves performed out of a Test of Strength SPECIAL OUTSIDE MOVES--Moves that become available out of the ring TAG--Moves when you are the non-active member of a Tag Team(I think) DOUBLE TEAM MOVES--Moves for 2 on 1, 1 on 2, or 2 on 2 situations ================================================================== 5. MOVE LISTS ================================================================== 1.GIANT BABA STRIKES Horizontal Chop-------------------(X) charge for more damage Combo Chop------------------------(X)(X) charge for more damage Combo Jumping Chop----------------(X)(X)(X) charge for more damage Jumping Chop---------------------- ->(X) charge for more damage Vertical Chop--------------------- <-(X) charge for more damage Stomach Kick----------------------dn(X) charge for more damage Chop to Crown of Head-------------up(X)charge for more damage FRONT High Angle Body Slam--------------(B) / Grapple (B) charge for more damage Headlock--------------------------Grapple (X) |_combo:Russian Leg Sweep---------(B) Stomping Rush--------------------- ->(X) Rope Chop Rush-------------------- ->(X) charge for more damage Giant Kitchen Sink---------------- <-(X) SIDE Coconut Crusher-------------------(B) / Grapple (B) |_combo: 2nd Crusher--------------(B) |_combo:3rd Crusher-------------(B) Jumping Arm Breaker--------------- <- or ->(B) / Grapple <- or ->(B) |_combo: Pain Killer-------------(X) Knee Crusher----------------------dn(B) / Grapple dn(B) Arm Lock--------------------------Grapple <- or ->(X) |_combo:Hammer Throw--------------(B) |_combo:Pain Killer---------------(X) Elbow Stamp-----------------------Grapple(X) Knee Stomping Grapple-------------dn(X) BACK Russian Leg Sweep-----------------(B) / Grapple (B) Back Drop------------------------- <-(B) / Grapple <-(B) Atomic Drop-----------------------dn(B) / Grapple dn(B) charge for more damage Sleeper Hold----------------------Grapple(X) Push Away Head Butt---------------Grapple ->(X) |_combo:Giant Cobra Twist---------(X) Cobra Clutch----------------------Grapple dn(X) |_combo:Giant Back Breaker-------- <- ->(X) / -> <-(X) GRAPPLE Hammer Throw---------------------- ->(B) Hammer Throw to Corner------------ ->(B) Giant DDT------------------------- <-(B) Pile Driver-----------------------dn(B) charge for more damage Vertical Chop--------------------- ->(X) charge for more damage |_combo:Running neck Breaker------ <- ->(B) / -> <-(B) Knee Lift------------------------- <-(X) |_combo:Stomach Punch-------------(X) Stomach Punch---------------------dn(X) |_combo:Giant DDT-----------------(B) Horizontal Chop-------------------up(X) charge for more damage |_combo:Running Neck Breaker----- -> ->(B) / <- <-(B) HAMMER THROW Sleeper Hold----------------------dn(X) Chop to Crown of Head-------------up(X) Running Neck Breaker Drop--------- -> ->(B) / <- <-(B) 16 Ton Kick----------------------- dn,->(X) /dn,<-(X) 32 Ton Rocket Kick---------------- -> ->(X) / <- <-(X) Shoulder Throw-------------------- ***(no command after H.Throw) DOWN Stomping--------------------------(X) Giant Foot Stamp------------------dn(X) Leg Split------------------------- ->(X) Half Boston Crab------------------ <-(X) |_combo:Giant STF----------------- -> <-(X) / <- ->(X) Lift Up---------------------------(A) Drag Opponent---------------------dn(A) Roll Opponent Over----------------up(A) Cover for Pin---------------------(B) Single Prawn Hold-----------------(B) when opponent is face down APRON Over the Ropes Brain Buster------- ->(B) DIVE None SPECIAL COUNTERS Counter 16 Ton Kick----------------Reversal for Hammer Throw moves Elbow Stamp Rush-------------------Reverse a Back Drop |_combo:Russian Leg Sweep----------(B) Giant DDT--------------------------Reverse a Brain Buster Counter Kick-----------------------Reversal when dazed in corner Double DDT-------------------------Reverse a Double Brain Buster TEST OF STRENGTH Arm Lock---------------------------(X) Step Over Take Down----------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing------------Grapple ->(B) Hammer Throw to Ring Post----------Grapple ->(B) Lift Opponent Back into Ring-------(A) / (B) when opponent is down TAG Stomach Punch----------------------Grapple(X) DOUBLE TEAM Double Front Kick------------------Hammer Throw Attack Elbow Butt-------------------------(A)+(X) / (X)+(Y) Shoulder Tackle--------------------(B)+(Y) / (A)+(B) Chop Rush--------------------------Double Attack Pile Driver------------------------Spirit Attack Double Back Drop-------------------(A)+(X) / (X)+(Y) Spike Pile Driver------------------(B)+(Y) / (A)+(B) 2.MITSUHARU MISAWA STRIKES Elbow------------------------------(X) Combo Elbow------------------------(X)(X) Combo Elbow Butt-------------------(X)(X)(X) Combo Rolling Elbow----------------(X)(X)(X)(X) Spin Kick-------------------------- ->(X) Back Elbow------------------------- <-(X) Low Kick---------------------------dn(X) DropKick--------------------------- -> ->(X) Rolling Elbow---------------------- <- ->(X) Running Elbow----------------------(X) while dashing FRONT Body Slam--------------------------(B) / Grapple(B) |_combo:Emerald Erosion------------ ->,dn(B) / <-,dn(B) right after you hit B,very quickly!! Front Suplex----------------------- <-(B) Tiger Driver----------------------- ->,dn(B) |_combo:Tiger Driver '91-----------dn(B) Head Lock--------------------------Grapple(X) |_combo:Elbow Butt-----------------(X) Top Rope Brain Buster-------------- ->(B) / Grapple ->(B) Top Rope Double Arm Suplex--------- -> <-(B) Stomping Rush---------------------- ->(X) Rope Elbow Rush-------------------- ->(X) |_combo:Hammer Throw---------------(B) Outside Throw---------------------- -> ->(B) SIDE Flying Mare------------------------(B) / Grapple(B) |_combo:Surfboard Stretch----------(X) |_combo:Face Lock------------------dn(X) Arm Breaker------------------------ <- or ->(B) / Grapple <- or ->(B) Knee Crusher-----------------------dn(B) / Grapple dn(B) Elbow Stamp------------------------Grapple(X) Arm Lock---------------------------Grapple <- or ->(X) Stomp to Knee----------------------Grapple dn(X) BACK One Turn Back Drop-----------------(B) / Grapple (B) German Suplex---------------------- <-(B) / Grapple <-(B) charge to hold for pin |_combo:Release German Suplex------(B) Tiger Suplex----------------------- ->(B) / Grapple ->(B) charge to hold for pin |_combo:Tiger Suplex Whip---------(B) Tiger Suplex '85------------------- -> <-(B) / Grapple -> <-(B) charge to hold for pin Sleeper Hold-----------------------Grapple(X) Push Away Elbow--------------------Grapple ->(X) Enziguri---------------------------up(X) |_combo:Camel Clutch---------------(X) GRAPPLE Hammer Throw----------------------- ->(B) Hammer Throw to Corner------------- ->(B) |_combo:Kushi Zashi Elbow----------(X) DDT-------------------------------- <-(B) Tiger Driver----------------------- dn(B) Elbow Rush------------------------- ->(X) |_combo:Hammer Throw---------------(B) Jump Kick--------------------------dn(X) |_combo:2nd Jump Kick--------------(X) |_combo:Flip Kick to Head----------dn(X) Elbow Butt up----------------------(X) |_combo:Double Elbow---------------(X) HAMMER THROW Flying Lariat----------------------(X) Drop Kick-------------------------- <- or ->(X) Spin Kick-------------------------- *** DOWN Stomping---------------------------(X) Senton-----------------------------up(X) Face Lock--------------------------dn(X) Half Boston Crab------------------- <-(X) Diving Elbow----------------------- ->(X) Missle Dropkick-------------------- -> ->(X) Diving Neckbreaker Drop------------dn(B) Diving Body Press------------------up(B) Lift Up----------------------------(A) Drag Opponent----------------------dn(A) Roll Over--------------------------up(A) Cover for Pin----------------------(B) Single Prawn Hold------------------(B)when opponent is down APRON Running Elbow----------------------(X) while running towards opponent Sliding Kick-----------------------dn(X)while running " Tiger Driver to Floor-------------- ->,dn(B) DIVE Elbow Suicida---------------------- ->(X) |_combo:Feint(Fake)----------------(A) |_combo:Plancha Suicida---------- <- or ->(X) SPECIALTY COUNTERS Hurracanrana-----------------------Reverse a Power Bomb attempt Reversal Press---------------------Reverse any Back Throw Head Scissors Hold-----------------Reverse a Double Team Power Bomb Jumping High kick------------------Reverse ?? Sunset Flip------------------------Reverse a Shoulder Throw/Suplex Reverse Full Nelson----------------Reverse a large, swinging Strike |_combo:Tiger Driver--------------- ->,dn(B) |_combo:Tiger Driver '91---------dn(B) TEST OF STRENGTH Arm Lock---------------------------(X) Double Wrist Arm Trip--------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing------------ ->(B) Hammer Throw to Post--------------- ->(B) Lift Up Back to Ring---------------(A)/(B) when opponent is down TAG Diving Elbow-----------------------(X) Shampoo Kick-----------------------Grapple(X) DOUBLE TEAM MOVES Double Drop Kick-------------------Hammer Throw Attack Elbow Butt-------------------------(A)+(X) / (X)+(Y) Shoulder Tackle--------------------(B)+(Y) / (A)+(B) Elbow------------------------------Double Attack Tiger Driver-----------------------Spirit Attack Stretch Plum & Face Lock-----------Spirit Attack with Kawada Double Brain Buster----------------(A)+(X) / (X)+(Y) Body Slam+Diving Body Press--------(B)+(Y) / (A)+(B) Endless German Suplex--------------(A)+(B) / (X)+(Y) partner: Akiyama Senton & Double Elbow Drop---------(A)+(B) / (X)+(Y) partner: Kawada 3.TOSHIAKI KAWADA STRIKES Big Slap----------------------------(X) Combo Big Slap----------------------(X)(X) Combo Stomach Kick------------------(X)(X)(X) Combo Pouring Kick------------------(X)(X)(X)(X) Middle Kick------------------------- ->(X) Enziguri----------------------------up(X) Front Kick--------------------------dn,->(X) Drop Kick--------------------------- -> ->(X) Wheel Kick-------------------------- ->,dn(X) Short Range Lariat------------------ <- ->(X) Dash High Kick----------------------(X) while running FRONT Body Slam---------------------------(B) / Grapple (B) Brain Buster------------------------ ->(B) / Grapple ->(B) |_combo:Dangerous Brain Buster------dn(B) just as you finish raising the opponent Head Lock Grapple-------------------(X) Top Rope Brain Buster--------------- ->(B) / Grapple ->(B) Stomping Rush----------------------- ->(X) Climbing Enziguri------------------- -> ->(X) Throw Outside----------------------- -> ->(B) Kitchen Sink------------------------ <-(X) SIDE Flying Mare-------------------------(B) / Grapple (B) |_combo:Scalpal Kick----------------(X) |_combo:Stretch Plum----------------dn(X) Arm Breaker------------------------- <- or ->(B) / Grapple <- or ->(B) Knee Crusher------------------------dn(B) / Grapple dn(B) Elbow Stamp-------------------------Grapple (X) |_combo:Knee Lift-------------------(X) Pain Killer-------------------------Grapple <- or ->(X) Stomp to Knee-----------------------Grapple dn(X) BACK Back Drop---------------------------(B) / Grapple (B) |_combo:Dangerous Back Drop---------dn(B) German Suplex----------------------- <-(B) / Grapple <-(B) charge to hold for pin |_combo:Release German Suplex-------(B) Dragon Suplex-----------------------dn(B) / Grapple dn(B) charge to hold for pin Sleeper Hold------------------------Grapple(X) Push Away Lariat--------------------Grapple ->(X) Stretch Plum------------------------Grapple dn(X) Enziguri----------------------------Grapple up(X) GRAPPLE Hammer Throw------------------------ ->(B) Hammer Throw to Corner-------------- ->(B) |_combo:Dash High Kick--------------(X) DDT--------------------------------- <-(B) Power Bomb--------------------------dn(B) charge for Elbow Hold to Pin Snap Enziguri----------------------- ->(X) Repeating Stand-Up Chop-------------up(X) |_combo:Chop into Arm Breaker------- -> <-(X) / <- ->(X) right after 2nd chop Step Kick---------------------------dn(X) |_combo:Neck Cutter-----------------up(X) HAMMER THROW Lariat------------------------------(X) Pouring Kick------------------------dn(X) Power Slam--------------------------(B) charge to hold for pin Counter Kick------------------------ *** DOWN Stomping----------------------------(X) Jumping Knee Drop-------------------up(X) Foot Stamp-------------------------- -> ->(X) Step Kick---------------------------dn(X) |_combo:Neck Cutter-----------------up(X) Chop + Kick------------------------- ->(X) Knee Stretcher---------------------- <-(X) Cross Arm Breaker------------------- -> <-(X) Stretch Plum------------------------ ->,dn(X) Lift Up-----------------------------(A) Drag Opponent-----------------------dn(A) Roll Over---------------------------up(A) Cover for Pin-----------------------(B) Single Prawn Hold-------------------(B) when opponent is face down APRON Dash High Kick----------------------(X) while running at the opponent Over the ropes Brain Buster--------- ->(B) DIVE none SPECIAL COUNTERS Dragon Screw------------------------Reverse a Kick attempt Reversal Press----------------------Reversal for back throws Jumping High Kick------------------- ?? Duck and Slide Behind---------------Reversal for big, swinging strikes Overhead Kick-----------------------Reversal for Clutches(Cobra,etc) Counter Kick------------------------Reversal when dazed in a corner Reverse Gonzo Bomb------------------Reversal for Huracanranna TEST OF STRENGTH Arm Lock----------------------------(X) Double Arm Takedown-----------------(B) OUTSIDE Hammer Throw to Railing-------------Grapple ->(B) Hammer Throw to Post----------------Grapple ->(B) Lift Back into Ring-----------------(A) / (B) when opponent is down TAG High Kick---------------------------Grapple(X) DOUBLE TEAM MOVES Double Front Kick-------------------Hammer Throw Attack Elbow Butt--------------------------(A)+(X) / (X)+(Y) Shoulder Tackle---------------------(B)+(Y) / (A)+(B) Chop--------------------------------Double Attack Power Bomb--------------------------Spirit Attack Stretch Plum and Face Lock----------Spirit Attack with Misawa Double Brain Buster-----------------(A)+(X) / (X)+(Y) Power Bomb+Assistance---------------(B)+(Y) / (A)+(B) Power Bomb+Choke Slam---------------(A)+(B) / (X)+(Y) partner:Taue Senton & Double Elbow Drop----------(A)+(B) / (X)+(Y) partner:Misawa 4.AKIRA TAUE STRIKES Chop--------------------------------(X) Sumo Thrust-------------------------(X)(X) Sumo Thrust 2-----------------------(X)(X)(X) Sumo Thrust 3-----------------------(X)(X)(X)(X) Front Kick-------------------------- ->(X) Big Slap---------------------------- <-(X) Jumping Vertical Chop---------------up(X) Stomach Kick------------------------dn(X) Drop Kick--------------------------- -> ->(X) Dynamic Kick------------------------dn,->(X) / Running (X) FRONT High Angle Body Slam----------------(B) / Grapple (B) charge for more damage |_combo:High Angle Rope Whip--------charge(B)D-pad -> ropes Brain Buster------------------------ ->(B) Back Flip--------------------------- <-(B) Choke Slam-------------------------- -> <-(B) |_combo:2nd Choke Slam------------- -> <-(B) Mid-way through the 1st choke slam Head Lock Grapple-------------------(X) Top Rope Brain Buster--------------- ->(B) / Grapple ->(B) Top Rope Choke Slam----------------- -> <-(B) Stomping Rush----------------------- ->(X) Throw Outside----------------------- -> ->(B) SIDE Flying Mare-------------------------(B) / Grapple (B) |_combo:Face Masher-----------------(X) Arm Breaker------------------------- <-or->(B) / Grapple <-or->(B) Knee Crusher------------------------dn(B) / Grapple dn(B) Elbow Stamp-------------------------Grapple(X) Kanaki------------------------------Grapple <-or->(X) |_combo:Kanaki Suplex---------------(B) Stomp to Knee Grapple---------------dn(X) BACK Back Drop---------------------------(B) / Grapple (B) Atomic Whip------------------------- ->(B) / Grapple ->(B) charge for more damage German Suplex----------------------- <-(B) / Grapple <-(B) charge to hold for pin |_combo:Release German Suplex-------(B) Atomic Drop-------------------------dn(B) / Grapple dn(B) charge for more damage |_combo:Back Drop-------------------(B) |_combo:Release German Suplex------- <-(B) Sleeper Hold------------------------Grapple (X) Enziguri----------------------------up(X) GRAPPLE Hammer Throw------------------------ ->(B) Hammer Throw to Corner-------------- ->(B) |_combo:Running Front Kick----------(X) Dynamic DDT------------------------- <-(B) Dynamic Bomb------------------------dn(B) Wrap Around Kick-------------------- ->(X) Repeating Stand-Up Lariat----------- <-(X) Torturous Cobra Twist---------------up(X) HAMMER THROW Tackle------------------------------(X) Drop Kick--------------------------- <-or->(X) Dynamic Kick------------------------dn,->(X) / dn,<-(X) Power Slam--------------------------(B) charge to hold for pin Counter Kick------------------------ *** DOWN Stomping----------------------------(X) Elbow Drop--------------------------dn(X) Boston Crab------------------------- ->(X) Half Boston Crab-------------------- <-(X) Diving Elbow Drop-------------------up(X) Diving Dynamic Kick-----------------dn,->(X) Lift Up-----------------------------(A) Drag Opponent-----------------------dn(A) Roll Over---------------------------up(A) Cover for Pin-----------------------(B) Single Prawn Hold-------------------(B) when opponent is face down APRON Dynamic Kick------------------------(X) while running towards opponent Choke Slam to Floor----------------- -> <-(B) DIVE Tope Suicida------------------------ ->(X) SPECIAL COUNTERS Elbow Stamp Rush--------------------Reverse nearly any back throw Counter Kick------------------------Reversal when dazed in a corner TEST OF STRENGTH Arm Lock----------------------------(X) Trip Up-----------------------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing-------------Grapple ->(B) Hammer Throw to Post----------------Grapple ->(B) Lift Back into Ring-----------------(A) / (B) when opponent is down TAG Diving Elbow Drop-------------------(X) when opponent is down Jumping Chop------------------------Grapple(X) DOUBLE TEAM MOVES Double Front Kick-------------------Hammer Throw Attack Elbow Butt--------------------------(A)+(X) / (X)+(Y) Shoulder Tackle---------------------(B)+(Y) / (A)+(B) Chop--------------------------------Double Attack Dynamic Bomb------------------------Spirit Attack Double Back Drop--------------------(A)+(X) / (X)+(Y) Choke Slam + Back Drop--------------(B)+(Y) / (A)+(B) Choke Slam + Power Bomb-------------(A)+(B) / (X)+(Y) partner:Kawada 5.Kenta Kobashi STRIKES Horizontal Chop---------------------(X) Powerful Horizontal Chop------------ ->(X) charge for more damage Torso Kick--------------------------dn(X) Vertical Forearm Chop---------------dn(X) Drop Kick--------------------------- -> ->(X) Lariat------------------------------ <- ->(X) charge for more damage Rolling Sole Butt-------------------dn,->(X) Running Lariat----------------------(X) while running FRONT Body Slam---------------------------(B) / Grapple (B) Brain Buster------------------------ ->(B) charge for Delayed Brain Buster |_combo:Orange Crush----------------dn(B) just as you finish raising the opponent |_combo:Face Buster----------------- <-or->(B) Reverse Full Nelson DDT------------- <-,dn(B) Head Lock Grapple-------------------(X) Top Rope Brain Buster--------------- ->(B) / Grapple ->(B) Ascension Driver(Inverted DVD)------ -> <-(B) Machine Gun Chop-------------------- ->(X) tap (X) rapidly for more chops Throw Outside----------------------- -> ->(B) Rope Chop--------------------------- ->(X) charge for more damage Kitchen Sink------------------------ <-(X) |_combo:Russian Leg Sweep-----------(B) SIDE Flying Mare-------------------------(B) / Grapple (B) Arm Breaker------------------------- <-or->(B) / Grapple <-or->(B) Knee Crusher------------------------dn(B) / Grapple dn(B) Elbow Stamp-------------------------Grapple(X) Arm Lock----------------------------Grapple <-or->(X) |_combo:Repeating Stand Up Chop-----(X) tap (X) rapidly for more chops Stomp to Knee-----------------------Grapple dn(X) BACK High Angle Back Drop----------------(B) / Grapple (B) German Suplex----------------------- <-(B) / Grapple <-(B) charge to hold for pin |_combo:Release German Suplex-------(B) Half Nelson Suplex------------------ up(B) / Grapple up(B) Sleeper Hold------------------------Grapple(X) Cobra Twist Grapple----------------- ->(X) |_combo:Kentucky Bomb--------------(B) Enziguri----------------------------Grapple up(X) GRAPPLE Hammer Throw------------------------ ->(B) Hammer Throw to Corner-------------- ->(B) |_combo:Jumping Knee----------------(X) DDT--------------------------------- <-(B) Power Bomb--------------------------dn(B) charge for Jack Knife Hold |_combo:2nd Power Bomb--------------dn(B) just as the 1st Power Bomb's descent begins charge for Jack Knife Hold Power Bomb into Corner--------------dn(B) Horizontal Chop--------------------- ->(X) charge for more damage Chops to Neck----------------------- <-(X) Rolling Head Chop-------------------up(X) |_combo:2nd Rolling Head Chop-------(X) HAMMER THROW Jumping Shoulder Tackle-------------(X) Running Neck Breaker Drop----------- <-or->(B) Drop Kick--------------------------- <-or->(X) Lariat------------------------------ <- ->(X) / -> <-(X) Shoulder Throw---------------------- *** DOWN Stomping----------------------------(A) Leg Drop----------------------------dn(X) Boston Crab------------------------- ->(X) Half Boston Crab-------------------- <-(X) Texas Clover Hold------------------- -> <-(X) Lift Up Lariat---------------------- <- ->(X) Diving Leg Drop---------------------up(X) Diving Shoulder Attack-------------- -> ->(X) Moonsault Press---------------------up(B) Lift Up-----------------------------(A) Drag Opponent-----------------------dn(A) Roll Over---------------------------up(A) Cover for Pin-----------------------(B) Single Prawn Hold-------------------(B) when opponent is down APRON Lariat------------------------------(X) while running towards opponent Sliding Kick------------------------dn(X) while running " Over the Ropes Brain Buster--------- ->(B) charge for Delayed Brain Buster DIVE Plancha Suicida--------------------- ->(X) SPECIAL COUNTERS Dragon Screw------------------------Reverse a Kick attempt TEST OF STRENGTH Arm Lock----------------------------(X) Double Wrist Arm Throw--------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing-------------Grapple ->(B) Hammer Throw to Post----------------Grapple ->(B) Lift Up into Ring-------------------(A) / (B) when opponent is down TAG Diving Leg Drop---------------------(X) Horizontal Chop---------------------Grapple (X) DOUBLE TEAM MOVES Double Tackle-----------------------Hammer Throw Attack Elbow Butt--------------------------(A)+(X) / (X)+(Y) Shoulder Tackle---------------------(B)+(Y) / (A)+(B) Chop--------------------------------Double Attack Power Bomb--------------------------Spirit Attack Double Brain Buster-----------------(A)+(X) / (X)+(Y) Power Bomb with Assist--------------(B)+(Y) / (A)+(B) Burning Hammer----------------------(A)+(B) / (X)+(Y)partner:Akiyama Power Bomb+Ace Crusher--------------(A)+(B) / (X)+(Y)partner:Ace 6.JUN AKIYAMA STRIKES Elbow-------------------------------(X) Combo Elbow-------------------------(X)(X) Elbow Butt--------------------------(X)(X)(X) Drop Kick---------------------------(X)(X)(X)(X) Big Slap---------------------------- ->(X) Horizontal Chop--------------------- <-(X) Drop Kick to Knee------------------- ->,dn(X) Drop Kick--------------------------- -> ->(X) Rolling Lariat---------------------- <- ->(X) Jumping Knee Attack-----------------(X) while running FRONT Body Slam---------------------------(B) / Grapple (B) Front Suplex------------------------ <-(B) Brain Buster------------------------ ->(B) |_combo:Dangerous Brain Buster------dn(B) Tombstone Piledriver----------------dn(B) Exploder---------------------------- -> <-(B) Wrist Clutch Exploder--------------- <-,dn(B) Double Arm Face Buster-------------- ->,dn(B) Personal Action--------------------- <- ->(B) copies one of opponent's signature moves Head Lock Grapple-------------------(X) Top Rope Brain Buster--------------- ->(B) / Grapple (B) Top Rope Exploder------------------- -> <-(B) Stomping Rush----------------------- ->(X) Throw Outside----------------------- -> ->(B) Rope Elbow Rush--------------------- ->(X) |_combo:Hammer Throw----------------(B) SIDE Flying Mare-------------------------(B) / Grapple (B) |_combo:Drop Kick to Head-----------dn(X) Arm Breaker------------------------- <-or->(B) / Grapple <-or->(B) Knee Crusher------------------------dn(B) / Grapple dn(B) Elbow Stamp-------------------------Grapple (X) Arm Lock----------------------------Grapple <-or->(X) Stomp to Knee-----------------------Grapple dn(X) BACK Back Drop---------------------------(B) / Grapple (B) German Suplex----------------------- <-(B) / Grapple <-(B) charge to hold for pin |_combo:Release German Suplex-------(B) |_combo:Rolling German Suplex-----dn(B) |_combo:Rolling German Suplex---dn(B) Blue Thunder------------------------dn(B)/Grapple dn(B) Sleeper Hold------------------------Grapple(X) Push Away Elbow---------------------Grapple ->(X) Enziguri----------------------------Grapple up(X) GRAPPLE Hammer Throw------------------------ ->(B) Corner Hammer Throw----------------- ->(B) |_combo:Kushi Zashi Elbow-----------(X) |_combo:Northern Lights Suplex----(B) |_combo:Exploder------------------ -> <-(B) DDT--------------------------------- <-(B) Side Suplex-------------------------dn(B) Northern Lights Suplex--------------up(B) HAMMER THROW Lariat------------------------------(X) Drop Kick--------------------------- <-or->(X) Jumping Knee Attack----------------- *** DOWN Stomping----------------------------(X) Elbow Drop--------------------------dn(X) Sharp Shooter----------------------- ->(X) Half Boston Crab-------------------- <-(X) Diving Knee Drop--------------------up(X) Diving Elbow to Back of Head-------- -> ->(X) Diving Knee Attack------------------dn,->(X) Lift Up-----------------------------(A) Drag Opponent-----------------------dn(A) Roll Over---------------------------up(A) Cover for Pin-----------------------(B) Single Prawn Hold-------------------(B) when opponent is face down APRON Jumping Knee Attack-----------------(X) while running towards opponent Sliding kick------------------------dn(X) while running " Calf Branding----------------------- ->(B) DIVE Tope con Hilo----------------------- ->(X) SPECIAL COUNTERS Dragon Screw------------------------Reverse a Kick Attempt Reverse Press-----------------------Reversal for some Back Throws ???---------------------------------Reverse a Brain Buster Duck and Go Behind------------------Reverse a big, swinging Strike Reverse Calf Branding---------------Reverse ??? Northern Light Suplex---------------Reverse a Front Neck Hold TEST OF STRENGTH Arm Lock----------------------------(X) Double Wrist Arm Throw--------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing-------------Grapple ->(B) Hammer Throw to Post----------------Grapple ->(B) Lift Up into Ring-------------------(A) / (B) when opponent is down TAG Diving Knee Drop--------------------(X) Elbow Butt--------------------------(X) DOUBLE TEAM MOVES Double Drop Kick--------------------Hammer Throw Attack Elbow Butt--------------------------(A)+(X) / (X)+(Y) Shoulder Tackle---------------------(B)+(Y) / (X)+(Y) Elbow-------------------------------Double Attack Exploder----------------------------Spirit Attack Double Brain Buster-----------------(A)+(X) / (X)+(Y) Double Back Drop--------------------(B)+(Y) / (A)+(B) Burning Hammer----------------------(A)+(B) / (X)+(Y)partner:Kobashi Endless German Suplex---------------(A)+(B) / (X)+(Y)partner:Misawa 7.HIROSHI HASE STRIKES Horizontal Chop---------------------(X) Combo Chop--------------------------(X)(X) Combo Elbow Smash-------------------(X)(X)(X) Front Kick-------------------------- ->(X) Big Slap---------------------------- <-(X) Elbow Smash-------------------------up(X) Drop Kick to Knee------------------- ->,dn(X) Drop Kick--------------------------- -> ->(X) / (X) while running FRONT Body Slam---------------------------(B) / Grapple (B) Brain Buster------------------------ ->(B) Side Suplex-------------------------dn(B) Urange------------------------------ -> <-(B) |_combo:Dangerous Urange------------dn(B) |_combo:2nd Urange------------------ -> <-(B) |_combo:Dangerous Urange----------dn(B) |_combo:3rd Urange---------------- -> <-(B) |_combo:Dangerous Urange--------dn(B) |_combo:4th Urange------------ -> <-(B) |_combo:Danergous Urange----dn(B) Head Lock---------------------------Grapple (X) Top Rope Brain Buster--------------- ->(B) / Grapple ->(B) Top Rope Urange--------------------- -> <-(B) Throw Outside----------------------- -> ->(B) Kitchen Sink------------------------ <-(X) SIDE Flying Mare-------------------------(B) / Grapple (B) |_combo:Sleeper Hold----------------(X) Arm Breaker------------------------- <-or->(B) / Grapple <-or->(B) Knee Crusher------------------------dn(B) / Grapple dn(B) Elbow Stamp-------------------------Grapple (X) Arm Lock----------------------------Grapple <-or->(X) |_combo:Chicken Wing Face Lock------dn(X) Stomp to Knee Grapple---------------dn(X) BACK Back Drop---------------------------(B) / Grapple (B) German Suplex----------------------- <-(B) / Grapple (B) charge to hold for pin |_combo:Release German Suplex-------(B) Dragon Suplex-----------------------dn(B) / Grapple dn(B) charge to hold for pin Sleeper Hold------------------------Grapple (X) Push Away Head Butt-----------------Grapple ->(X) Enziguri----------------------------Grapple up(X) |_combo:Indian Death Lock-----------(X) tap (X) rapidly for more hits |_combo:Reverse STF(?)------------up(X) GRAPPLE Hammer Throw------------------------ ->(B) Hammer Throw to Corner-------------- ->(B) |_combo:Kushi Zashi Elbow-----------(X) DDT--------------------------------- <-(B) Power Bomb--------------------------dn(B) charge to hold for pin Northern Lights Suplex--------------up(B) Octopus Hold------------------------dn(X) Cobra Twist-------------------------up(X) HAMMER THROW Lariat------------------------------(X) Sleeper Hold------------------------dn(X) Drop Kick--------------------------- <-or->(X) Shoulder Throw---------------------- *** DOWN Stomping----------------------------(X) Somersault Drop---------------------dn(X) Sharp Shooter----------------------- ->(X) Half Boston Crab-------------------- <-(X) |_combo:STF------------------------- -> <-(X)/<- ->(X) right before you sit on opponent |_combo: Inverted STF---------------up(X) Giant Swing- -----------------------dn(B) tap(B)repeatedly for more swings Diving Elbow Drop-------------------up(X) Missle Kick------------------------- -> ->(X) Diving Double Knee Drop------------- ->,dn(X) Lift Up-----------------------------(A) Drag Opponent-----------------------dn(A) Roll Over---------------------------up(A) Cover For Pin-----------------------(B) Turn Over for Pin-------------------(B) when opponent is face down APRON Drop Kick---------------------------(X) while running towards opponent Sliding Kick------------------------dn(X) while running " Over the Ropes Brain Buster--------- ->(B) DIVE Tope con Hilo----------------------- ->(X) SPECIAL COUNTERS Dragon Screw------------------------Reverse a Kick attempt Kugute Urange-----------------------Reverse a big,swinging Strike Snap Brain Buster-------------------Reverse a Brain Buster attempt Counter Kick------------------------Reversal when dazed in a corner Northern Lights Suplex--------------Reversal for Front Neck Holds TEST OF STRENGTH Arm Lock----------------------------(X) Double Wrist Arm Throw--------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing-------------Grapple ->(B) Hammer Throw to Post----------------Grapple ->(B) Lift Up Back into Ring--------------(A) / (B) when opponent is down TAG Missle Kick-------------------------(X) when opponent is down Horizontal Chop---------------------Grapple (X) DOUBLE TEAM MOVES Double Tackle-----------------------Hammer Throw Attack Elbow Butt--------------------------(A)+(X) / (X)+(Y) Shoulder Tackle---------------------(B)+(Y) / (A)+(B) Chop--------------------------------Double Attack Urange------------------------------Spirit Attack Double Brain Buster-----------------(A)+(X) / (X)+(Y) Body Slam + Diving Elbow Drop-------(B)+(Y) / (A)+(B) 8.STAN HANSEN STRIKES Big Slap-----------------------------(X) Combo Big Slap-----------------------(X)(X) 3rd Slap-----------------------------(X)(X)(X) Combo Tackle-------------------------(X)(X)(X)(X) Body Blow---------------------------- ->(X) Stomach Kick-------------------------dn(X) Elbow Stamp--------------------------up(X) Drop Kick---------------------------- -> ->(X) Football Tackle----------------------dn,->(X) Western Lariat----------------------- <- ->(X) Shoulder Tackle----------------------(X) while running FRONT Body Slam----------------------------(B) / Grapple (B) |_combo:Hansen Elbow Drop------------up(X) |_combo:Elbow Drop+Cover-----------(B) Snap Brain Buster-------------------- ->(B) Side Suplex--------------------------dn(B) Hammer Throw------------------------- -> <-(B) Headlock-----------------------------Grapple(X) Top Rope Brain Buster---------------- ->(B) / Grapple ->(B) Machine Gun Tackle------------------- -> ->(X) tap(X)rapidly for more hits Throw Outside------------------------ -> ->(B) Kitchen Sink------------------------- <-(X) SIDE Flying Mare--------------------------(B) / Grapple (B) |_combo:Elbow Stamp------------------(X) |_combo:Scalpal Kick-----------------dn(X) Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B) Knee Crusher-------------------------dn(B) / Grapple dn(B) Elbow Stamp--------------------------Grapple (X) Arm Lock-----------------------------Grapple <-or->(X) Stomp to Knee------------------------Grapple dn(X) BACK Back Drop----------------------------(B) / Grapple (B) Sleeper Hold-------------------------Grapple (X) Push Away Elbow----------------------Grapple ->(X) Push Away Head Butt------------------Grapple <- ->(X) GRAPPLE Hammer Throw------------------------- ->(B) Hammer Throw to Corner--------------- ->(B) |_combo:Kushi Zashi Elbow------------(X) DDT---------------------------------- <-(B) Power Bomb---------------------------dn(B) charge to hold for pin Stomach Kick------------------------- ->(X) Knee Lift---------------------------- <-(X) |_combo:Elbow Stamp------------------dn(X) |_combo:2nd Knee Lift----------------(X) |_combo:Knee Attack----------------(X) Sledge Hammer------------------------dn(X) Cobra Twist--------------------------up(X) HAMMER THROW Counter Elbow------------------------(X) Body Blow Elbow----------------------dn(X) Drop Kick---------------------------- <-or->(X) Football Tackle----------------------dn,->(X) / dn,<-(X) Western Lariat----------------------- <- ->(X) / -> <-(X) Counter Kick------------------------- *** DOWN Stomping-----------------------------(X) |_combo:Scalpal Kick-----------------dn(X) Knee Drop----------------------------dn(X) Hansen Elbow Drop--------------------up(X) |_combo:Elbow Drop+Pin---------------(B) Boston Crab-------------------------- ->(X) Half Boston Crab--------------------- <-(X) Camel Clutch------------------------- -> <-(X) Mount Punch Rush--------------------- -> ->(X) tap (X) rapidly for more hits Lift Up------------------------------(A) Drag Opponent------------------------dn(A) Roll Over----------------------------up(A) Cover for Pin------------------------(B) Roll Over and Cover------------------(B) when opponent is face down APRON Shoulder Tackle----------------------(X)while running towards opponent Sleeper Hold Over Ropes-------------- ->(X) Brain Buster Over Ropes-------------- ->(B) DIVE none SPECIAL COUNTERS Counter Kick-------------------------Reversal when dazed in a corner TEST OF STRENGTH Arm Lock-----------------------------(X) Two Arm Trip Up----------------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing--------------Grapple ->(B) Hammer Throw to Post-----------------Grapple ->(B) Lift Up into Ring--------------------(A) / (B) when opponent is down TAG Elbow Stamp--------------------------Grapple (X) DOUBLE TEAM MOVES Double Tackle------------------------Hammer Throw Attack Elbow Butt---------------------------(A)+(X)/(X)+(Y) Shoulder Tackle----------------------(B)+(Y)/(A)+(B) Elbow--------------------------------Double Attack Power Bomb---------------------------Spirit Attack Double Back Drop---------------------(A)+(X)/(X)+(Y) Power Bomb with Assistance-----------(B)+(Y)/(A)+(B) 9. VADER STRIKES Vader Hammer-------------------------(X) 2nd Vader Hammer---------------------(X)(X) 3rd Vader Hammer---------------------(X)(X)(X) Powerful Punch----------------------- ->(X) Big Slap----------------------------- <-(X) Body Blow----------------------------dn(X) Vader Stab --------------------------up(X) Short Range Lariat------------------- <- ->(X) Vader Attack------------------------- -> ->(X) / Grapple (X) FRONT High Angle Body Slam-----------------(B) / Grapple (B) charge for Avalanche Hold Brain Buster------------------------- ->(B) Front Suplex------------------------- <-(B) charge to hold for pin Choke Slam--------------------------- -> <-(B) Head Lock----------------------------Grapple(X) Body Blow Rush----------------------- ->(X) tap (X) rapidly for more hits Throw Outside------------------------ -> ->(B) SIDE Flying Mare--------------------------(B) / Grapple (B) |_combo:Dragon Sleeper---------------dn(X) Jumping Arm Breaker------------------ <-or->(B) / Grapple <-or->(B) |_combo:Pain Killer------------------(X) during fall of Jumping Arm Breaker Knee Crusher-------------------------dn(B) / Grapple dn(B) Elbow Stamp--------------------------Grapple (X) Pain Killer--------------------------Grapple <-or->(X) Stomp to Knee------------------------Grapple dn(X) BACK Regular Back Drop--------------------(B) / Grapple (B) 3rd Degree German-------------------- -> <-(B) / Grapple -> <-(B) Reverse Power Bomb-------------------dn(B) / Grapple dn(B) Push Away Lariat---------------------Grapple ->(X) GRAPPLE Hammer Throw------------------------- ->(B) Hammer Throw to Corner--------------- ->(B) |_combo:Running Vader Attack---------(X) Lift Up Slam------------------------- <-(B) Thunder Fire Power Bomb Whip---------dn(B) Avalanche Hold-----------------------up(B) Stomach Punch------------------------ ->(X) Sledge Hammer------------------------dn(X) Head Butt----------------------------up(X) tap (X) rapidly for up to 3 more HAMMER THROW Lariat-------------------------------(X) Drop Kick---------------------------- <-or->(X) Bear Hug----------------------------- -> <-(X) / <- ->(X) Shoulder Throw-----------------------(B) Vader Attack------------------------- *** DOWN Stomping-----------------------------(X) Elbow Drop---------------------------dn(X) Half Boston Crab--------------------- <-(X) Reverse Power Bomb-------------------dn(B) Big Van Crush------------------------ -> ->(B) charge to hold for pin Diving Body Attack-------------------up(X) Diving Big Van Crush-----------------dn(B) Moonsault Press----------------------up(B) Lift Up------------------------------(A) Drag Opponent------------------------dn(A) Roll Over----------------------------up(A) Cover for Pin------------------------(B) Single Prawn Hold--------------------(B) when opponent is face down APRON Vader Attack-------------------------(X)while running towards opponent Over the Ropes Brain Buster---------- ->(B) DIVE none SPECIAL COUNTERS Counter Kick-------------------------Reversal when dazed in corner TEST OF STRENGTH Arm Lock-----------------------------(X) Double Arm Trip Up-------------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing--------------Grapple ->(B) Hammer Throw to Post-----------------Grapple ->(B) Lift Up Back into Ring---------------(A) / (B) when opponent is down TAG Vader Hammer-------------------------Grapple(X) DOUBLE TEAM MOVES Double Tackle------------------------Hammer Throw Attack Elbow Butt---------------------------(A)+(X)/(X)+(Y) Shoulder Tackle----------------------(Y)+(B)/(A)+(B) Vader Hammer-------------------------Double Attack Front Suplex-------------------------Spirit Attack Double Brain Buster------------------(A)+(X)/(Y)+(B) Power Bomb with Assistance-----------(B)+(Y)/(A)+(B) 10.GARY ALBRIGHT STRIKES Chop---------------------------------(X) Elbow Smash-------------------------- ->(X) Sledge Hammer------------------------ <-(X) Stomach Kick-------------------------dn(X) Shoulder Tackle---------------------- -> ->(X) / Running (X) FRONT Body Slam----------------------------(B) / Grapple (B) Snap Brain Buster-------------------- ->(B) Release Front Suplex-----------------dn(B) Flying Mare--------------------------up(B) |_combo:Sleeper Hold-----------------(X) |_combo:Leg Scissors Choke----------- <- ->(X) / -> <-(X) |_combo:Lifting Full Nelson----------dn(X) |_combo:Full Nelson Suplex---------(B) tap rapidly during Full Nelson |_combo:RollingFull Nelson-plex--up(B) |_combo:Rolling German Suplex----dn(B) charge to hold for pin |_combo:Release German---------(B) Release German Suplex---------------- -> ->(B) Head Lock----------------------------Grapple(X) |_combo:Russian Leg Sweep------------(B) Top Rope Front Suplex --------------- ->(B) / Grapple ->(B) Outside------------------------ -> ->(B) SIDE Flying Mare--------------------------(B) / Grapple (B) Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B) Knee Crusher-------------------------dn(B) / Grapple dn(B) Elbow Stamp--------------------------Grapple (X) Pain Killer--------------------------Grapple <-or->(X) |_combo:Sit Down Arm Breaker---------up(X) tap rapidly during Pain Killer |_combo:Cross Arm Breaker----------dn(X) tap rapidly duringSit Down Arm Breaker Stomp to Knee------------------------Grapple dn(X) Back Drop----------------------------(B) / Grapple (B) Stretch Buster----------------------- ->(B) / Grapple ->(B) German Suplex------------------------ <-(B) / Grapple <-(B) charge to hold for pin |_combo:Release German Suplex--------(B) |_combo:Rolling German Suplex--------dn(B) charge to hold for pin |_combo:Rolling German Suplex 2----dn(B) charge to hold for pin |_combo:Rolling German Suplex3---dn(B) charge to hold for pin Sleeper Hold-------------------------Grapple(X) Push Away Elbow----------------------Grapple ->(X) Full Nelson--------------------------dn(X) |_combo:Full Nelson Suplex-----------(B) GRAPPLE Hammer Throw------------------------- ->(B) Hammer Throw to Corner--------------- ->(B) |_combo:Kushi Zashi Elbow------------(X) Double Arm Suplex-------------------- <-(B) Power Bomb---------------------------dn(B) charge to hold for pin Front Suplex-------------------------up(B) Knee Lift---------------------------- <-(X) |_combo:2nd Knee Lift----------------(X) as you make contact with the 1st Knee Lift |_combo:Double Arm Suplex----------(B) as you make contact with the 2nd Knee Lift |_combo:3rd Knee Lift--------------(X) same as Double Arm Suplex Head Butt----------------------------up(X) HAMMER THROW Amaresu Throwover--------------------(B) Front Suplex------------------------- <-or->(B) Arm Whip----------------------------- *** DOWN Stomping-----------------------------(X) Lift Up Full Nelson------------------dn(X) |_combo:Full Nelson Suplex-----------(B) tap rapidly during Full Nelson Front Neck Lock----------------------dn(X) |_combo:Double Arm Suplex------------(B) tap rapidly during Front Neck Lock Achilles Hold------------------------ ->(X) Half Boston Crab--------------------- <-(X) |_combo:STF-------------------------- -> <-(X) / <- ->(X) as you sit down on opponent Cross Arm Breaker-------------------- -> <-(X) Lift Up------------------------------(A) Drag Opponent------------------------dn(A) Roll Over----------------------------up(A) Cover for Pin------------------------(B) Single Prawn Hold--------------------(B) when opponent is face down APRON Shoulder Tackle----------------------(X)while running towards opponent Over the Ropes Brain Buster---------- ->(B) DIVE none SPECIAL COUNTERS Achilles Hold------------------------Reverse any Kick attempt |_combo:STF--------------------------(B) Duck and grab from behind------------Reverse any big, swinging strike TEST OF STRENGTH Arm Lock-----------------------------(X) Double Wrist Arm Throw---------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing Grapple------ ->(B) Hammer Throw to Post Grapple--------- ->(B) Lift Up back into Ring---------------(A) / (B) when opponent is down TAG Sledge Hammer------------------------Grapple (X) DOUBLE TEAM MOVES Double Tackle------------------------Hammer Throw Attack Elbow Butt---------------------------(A)+(X)/(X)+(Y) Shoulder Tackle----------------------(B)+(Y)/(A)+(B) Elbow--------------------------------Double Attack Front Suplex-------------------------Spirit Attack Double Brain Buster------------------(A)+(X)/(X)+(Y) Power Bomb with Assistance-----------(B)+(Y)/(A)+(B) 11.JOHNNY ACE STRIKES Horizontal Chop----------------------(X) Combo Elbow--------------------------(X)(X) Combo Elbow Butt---------------------(X)(X)(X) Front Kick--------------------------- ->(X) Big Slap----------------------------- <-(X) Stomach Kick-------------------------dn(X) Elbow Smash--------------------------up(X) Drop Kick---------------------------- -> ->(X) Short Range Lariat------------------- <- ->(X) Lariat-------------------------------(X) while running FRONT Body Slam----------------------------(B) / Grapple (B) Brain Buster------------------------- ->(B) |_combo:Dangerous Brain Buster-------dn(B) as you finish lifting the opponent Front Suplex------------------------- <-(B) Ace Crusher-------------------------- -> <-(B) Johnny Spike------------------------- <-,dn(B) Running Ace Crusher------------------(B) while running Head Lock----------------------------Grapple (X) |_combo:Elbow Smash------------------(X) Top Rope Brain Buster---------------- ->(B) / Grapple ->(B) Top Rope Ace Crusher----------------- -> <-(B) Stomping Rush------------------------ ->(X) Throw Outside------------------------ -> ->(B) SIDE Flying Mare--------------------------(B) / Grapple (B) Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B) Knee Crusher-------------------------dn(B) / Grapple dn(B) Elbow Stamp--------------------------Grapple (X) Arm Lock Grapple--------------------- <-or->(X) |_combo:Cobra Clutch-----------------(X) |_combo:Cobra Clutch Suplex--------(B) Stomp to Knee Grapple----------------dn(X) BACK Regular Back Drop--------------------(B) / Grapple (B) German Suplex------------------------ <-(B) / Grapple <-(B) charge to hold for pin |_combo:Release German Suplex--------(B) Sleeper Hold Grapple-----------------(X) Push Away Elbow Grapple-------------- ->(X) Cobra Clutch-------------------------Grapple dn(X) |_combo:Cobra Clutch Suplex----------(B) Enziguri-----------------------------Grapple up(X) GRAPPLE Hammer Throw------------------------- ->(B) Hammer Throw to Corner--------------- ->(B) |_combo:Kushi Zashi Heel Smash-------up(X) |_combo:Kushi Zashi Lariat-----------(X) |_combo:Extra Lariats--------------(X) tap (X) rapidly for more hits DDT---------------------------------- <-(B) Guillotine Ace Crusher---------------dn(B) Cobra Twist--------------------------up(X) HAMMER THROW Lariat-------------------------------(X) Drop Kick---------------------------- <-or->(X) Shoulder Throw-----------------------(B) Mexican Ace Crusher------------------ -> <-(B) / <- ->(B) Counter Elbow------------------------ *** DOWN Stomping-----------------------------(X) Elbow Drop---------------------------dn(X) Guillotine Drop----------------------up(X) Lift Up Cobra Clutch-----------------dn(X) |_combo:Cobra Clutch Suplex----------(B) Front Neck Lock ---------------------dn(X) |_combo:Johnny Spike-----------------(B) Half Boston Crab--------------------- <-(X) Diving Lariat------------------------ ->(X) Moonsault Press----------------------up(B) Lift Up------------------------------(A) Drag Opponent------------------------dn(A) Roll Over----------------------------up(A) Cover for Pin------------------------(B) Single Prawn Hold--------------------(B) when opponent is face down APRON Dash Lariat--------------------------(X) while running at opponent Over the Ropes Brain Buster---------- ->(B) Ace Crusher on to Ropes-------------- -> <-(B) DIVE Plancha Suicida---------------------- ->(X) SPECIAL COUNTERS Top Rope Ace Crusher-----------------Reverse a Top Rope Brain Buster ??-----------------------------------Reverse a Brain Buster Counter Kick-------------------------Reversal when dazed in a corner Duck and go behind-------------------Reversal for big,swinging strikes TEST OF STRENGTH Arm Lock-----------------------------(X) Trip Up------------------------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing--------------Grapple ->(B) Hammer Throw to Post-----------------Grapple ->(B) Lift Up back to Ring-----------------(A) / (B) when opponent is down TAG Diving Lariat------------------------(X) when opponent is down Front Kick---------------------------Grapple(X) DOUBLE TEAM MOVES Double Front Kick--------------------Hammer Throw Attack Elbow Butt---------------------------(A)+(X)/(X)+(Y) Shoulder Tackle----------------------(B)+(Y)/(A)+(B) Chop---------------------------------Double Attack Ace Crusher--------------------------Spirit Attack Diving Lariat+Back Drop--------------(A)+(X)/(X)+(Y) Ace Crusher+Back Drop----------------(B)+(Y)/(A)+(B) Ace Crusher+Power Bomb---------------(A)+(B)/(X)+(Y)partner:Kobashi 12.AJPW WOLF HAWKFIELD STRIKES Elbow--------------------------------(X) Combo Elbow--------------------------(X)(X) Combo Stomach Kick-------------------(X)(X)(X) Hammer Punch-------------------------(X)(X)(X)(X) Lariat------------------------------- <- ->(X) Shoulder Tackle----------------------dn,->(X) Dash Lariat--------------------------(X) while running FRONT High Angle Body Slam-----------------(B) / Grapple (B) charge for more damage |_combo:Double Claw------------------dn(X) |_combo:Switch(back grapple)------- ->(B) |_combo:Front Suplex------------- <-(B) |_combo:Push--------------------- <- ->(B)/-> <-(B) Brain Buster------------------------- ->(B) Arm Whip-----------------------------up(B) Head Lock----------------------------Grapple(X) Stomping Rush------------------------ ->(X) Machine Gun Tackle------------------- -> ->(X) tap (X) rapidly for more hits Top Rope Brain Buster---------------- ->(B) / Grapple ->(B) Push Back into Corner---------------- -> ->(B) Throw Outside------------------------ -> ->(B) SIDE Flying Mare--------------------------(B) / Grapple (B) |_combo:Back Stomping----------------(X) Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B) Knee Crusher-------------------------dn(B) / Grapple dn(B) Elbow Stamp--------------------------Grapple (X) Arm Lock----------------------------- ->(X) / Grapple ->(X) |_combo:Wrist Lock Throw-------------(B) Stomp to Knee------------------------Grapple dn(X) BACK Regular Back Drop--------------------(B) / Grapple (B) Push--------------------------------- ->(B) / Grapple ->(B) |_combo:Lariat----------------------- ->(X) |_combo:Tackle-----------------------dn,->(X) German Suplex ----------------------- <-(B) / Grapple <-(B) charge to hold for pin |_combo:Release German Suplex--------(B) Russian Leg Sweep--------------------dn(B) / Grapple dn(B) Sleeper Hold Grapple-----------------(X) |_combo:Swing Sleeper---------------- <- ->(B) / -> <-(B) just as you start the sleeper GRAPPLE Hammer Throw------------------------- ->(B) Hammer Throw to Corner--------------- ->(B) |_combo:Kushi Zashi Lariat-----------(X) |_combo:DDT------------------------ <-(B) Side Suplex--------------------------dn(B) |_combo:Tabo Drop II----------------- -> <-(B) / <- ->(B) Lift Up Slam ------------------------ <-(B) Push---------------------------------up(B) |_combo:Lariat----------------------- <- ->(X) |_combo:Quick Drop Kick-------------- ->,dn(X) |_combo:Shoulder Tackle--------------dn,->(X) Hammer Punch-------------------------dn(X) Elbow Butt--------------------------- <-(X) Sliding Leg Scissors-----------------up(X) HAMMER THROW Lariat-------------------------------(X) Tackle------------------------------- <-or->(X) Power Slam---------------------------(B) charge to hold for pin Bear Hug to Front Suplex------------- <-or->(B) charge for more damage Tabo Drop---------------------------- -> <-(B) / <- ->(B) charge to hold for pin Arm Whip----------------------------- *** DOWN Stomping-----------------------------(X) Elbow Drop---------------------------dn(X) Half Boston Crab--------------------- <-(X) Giant Swing--------------------------dn(B) tap(B)rapidly for more swings(bigger damage) Diving Shoulder Attack---------------up(X) Diving Body Press--------------------up(B) Lift Up------------------------------(A) Drag Opponent------------------------dn(A) Roll Over----------------------------up(A) Cover for Pin------------------------(B) Single Prawn Hold--------------------(B) when opponent is face down APRON Dash Lariat--------------------------(X)while running towards opponent DIVE Plancha Suicida---------------------- ->(X) SPECIAL COUNTERS ???----------------------------------Reverse a Full Nelson attempt ???----------------------------------Reverse a Brain Buster Counter Kick-------------------------Reversal when dazed in a corner TEST OF STRENGTH Arm Lock-----------------------------(X) Double Wrist Arm Throw---------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing-------------- ->(B) Hammer Throw to Post----------------- ->(B) Lift Up back to Ring-----------------(A) / (B) when opponent is down TAG Diving Body Press--------------------(X) when opponent is down Stomach Kick-------------------------Grapple(X) DOUBLE TEAM MOVES Double Tackle------------------------Hammer Throw Attack Elbow Butt---------------------------(A)+(X)/(X)+(Y) Shoulder Tackle----------------------(Y)+(B)/(A)+(B) Chop---------------------------------Double Attack Tabo Drop II-------------------------Spirit Attack Double Brain Buster------------------(A)+(X)/(X)+(Y) Diving Body Press+Body Slam----------(B)+(Y)/(A)+(B) 13.WOLF HAWKFIELD(VF) STRIKES Level Back Chop----------------------(X) Elbow Smash--------------------------(X)(X) Combo Elbow Smash--------------------(X)(X)(X) Rolling Sole Butt--------------------(X)(X)(X)(X) Tomahawk Crash----------------------- ->(X) Comet Hook--------------------------- <-(X) Knee Blast---------------------------dn,->(X) Grizzly Lariat----------------------- ->,dn (X) Drop Kick---------------------------- -> ->(X) Akusu Lariat------------------------- <- ->(X) Shoulder Tackle----------------------(X) while running FRONT Body Slam----------------------------(B) / Grapple (B) |_combo:Double Claw------------------dn(X) |_combo:Change(back grapple)------- ->(B) |_combo:ReleaseFront Suplex-------- <-(B) |_combo:Push----------------------- <- ->(B) / -> <-(B) |_combo:Short Shoulder----------- <- ->(X) / -> <-(X) |_combo:Steiner Screw Driver-------df,df (A)+(B) |_combo:DoubleClaw 2-------------dn(X) |_combo:Change----------------- ->(B) / <-(B)
|_combo:Giant Swing------------HCF (A)+(B) |_combo:Final Giant Swing------HCF (A)+(B) (single match only) Brain Buster------------------------- ->(B) Double Arm Suplex-------------------- <-(B) |_combo:Tiger Driver-----------------dn(B) as you start lifting opponent Thunder Fire Power Bomb-------------- -> <-(B) Head Lock----------------------------Grapple(X) Steiner Screw Driver(SSD)------------df,df (A)+(B) Giant Swing--------------------------HCF(A)+(B) Wrist Lock Throw---------------------HCB (A)+(B) Stomping Rush------------------------ ->(X) Top Rope Brain Buster---------------- ->(B) / Grapple (B) Throw Outside------------------------ -> ->(B) SIDE Flying Mare--------------------------(B) / Grapple (B) |_combo:Dragon Suplex----------------up(B) Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B) Knee Crusher-------------------------dn(B) / Grapple dn(B) Elbow Stamp--------------------------Grapple(X) Cross Arm Breaker--------------------Grapple <-or->(X) Stomp to Knee Grapple----------------dn(X) BACK Back Drop----------------------------(B) / Grapple (B) Push--------------------------------- ->(B) / Grapple ->(B) |_combo:Calf Branding---------------- ->(B) German Suplex------------------------ <-(B) / Grapple <-(B) charge to hold for pin |_combo:Release German Suplex--------(B) Reverse Frankensteiner---------------up(B) / Grapple up(B) Tiger Suplex '85--------------------- -> <-(B) / Grapple -> <-(B) charge to hold for pin Sleeper Hold-------------------------Grapple(X) GRAPPLE Hammer Throw------------------------- ->(B) Hammer Throw to Corner--------------- ->(B) |_combo:Running Lariat---------------(X) DDT---------------------------------- <-(B) Side Suplex--------------------------dn(B) |_Tabo Drop II----------------------- -> <-(B) / <- ->(B) Push---------------------------------up(B) |_combo:Short Shoulder--------------- <- ->(X) / -> <-(X) Sliding Leg Scissors-----------------up(X) HAMMER THROW Akusu Lariat-------------------------(X) Frankensteiner----------------------- <-or->(B) Tabo Drop---------------------------- -> <-(B) / <- ->(B) charge to hold for pin Arm Whip----------------------------- *** DOWN Stomping-----------------------------(X) Somersault Drop---------------------- ->(X) Elbow Drop---------------------------dn(X) High Elbow---------------------------up(X) Half Boston Crab--------------------- <-(X) Cross Arm Breaker-------------------- -> <-(X) Diving Body Press--------------------up(B) Lift Up------------------------------(A) Drag Opponent------------------------dn(A) Roll Over----------------------------up(A) Cover for Pin------------------------(B) Single Prawn Hold--------------------(B) when opponent is face down APRON Shoulder Tackle----------------------(X)while running towards opponent DIVE Plancha Suicida---------------------- ->(X) SPECIAL COUNTERS Dragon Screw-------------------------Reverse any kick attempt Huracanrana--------------------------Reverse a Power Bomb attempt Duck and Grab from Behind------------Reverse any big, swinging Strike ???----------------------------------Reverse a Brain Buster attempt TEST OF STRENGTH Arm Lock-----------------------------(X) Double Wrist Arm Throw---------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing-------------- ->(B) Hammer Throw to Post----------------- ->(B) Lift Up Back into Ring---------------(A) / (B) when opponent is down TAG Diving Body Press--------------------(X) when opponent is down Rolling Sole Butt--------------------(X) DOUBLE TEAM MOVES Double Drop Kick---------------------Hammer Throw Attack Elbow Butt---------------------------(A)+(X)/(X)+(Y) Shoulder Tackle----------------------(B)+(Y)/(A)+(B) Chop---------------------------------Double Attack Tabo Drop II-------------------------Spirit Attack Double Brain Buster------------------(A)+(X)/(X)+(Y) Diving Body Press+Body Slam----------(B)+(Y)/(A)+(B) 14.Jeffry McWild STRIKES Elbow Butt---------------------------(X) Elbow Hammer-------------------------(X)(X) Raging Hammer------------------------(X)(X)(X) Vertical Upper----------------------- ->(X) Toe Kick-----------------------------dn(X) Hell Stab----------------------------up(X) Tornado Hammer----------------------- -> <-(X) Kenka Upper--------------------------dn,->(X) Kenka Kick--------------------------- -> ->(X) Heel Attack-------------------------- <- ->(X) Running Body Attack------------------(X) while running FRONT Back Flip----------------------------(B) / Grapple (B) Power Slam--------------------------- ->(B) charge to hold for pin Front Back Breaker------------------- <- ->(B) Head Lock Grapple--------------------(X) Throw Outside------------------------ -> ->(B) Machine Gun Tackle------------------- -> ->(X) tap rapidly for more hits Splash Mountain----------------------df,df (A)+(B) SIDE Coconut Crash------------------------(B) / Grapple (B) Arm Breaker-------------------------- <-or->(B) / Grapple <-or->(B) Knee Crusher-------------------------dn(B) / Grapple dn(B) Elbow Stamp--------------------------Grapple (X) Arm Lock-----------------------------Grapple <-or->(X) Stomp to Knee------------------------Grapple dn(X) BACK Back Breaker-------------------------(B) |_combo:Double Reverse Claw----------dn(X) just as you push opponent off your knee |_combo:KneeAttack-----------------dn,->(X) / dn,<-(X) as you lift opponent |_combo:Neck Hanging --------------(X) |_combo:Neck Hanging Driver------(B) Sleeper Hold-------------------------Grapple (X) |_combo:Choke Sleeper Swing---------- <- ->(B) / -> <-(B) anytime during Sleeper Push Away Head Butt------------------Grapple ->(X) GRAPPLE Hammer Throw------------------------- ->(B) Hammer Throw to Corner--------------- ->(B) |_combo:Kushi Zashi Tackle-----------(X) Back Throw--------------------------- <-(B) Wall Wipe Throw---------------------- <-(B) Power Bomb---------------------------dn(B) charge to hold for pin |_combo:Splash Mountain--------------df,df (A)+(B) as you bring opponent down Body Lift----------------------------up(B) |_combo:Stomach Crusher--------------dn(B) as you finish lifting opponent |_combo:Camel Clutch--------------dn(X) as you push opponent off your knee Hell Dunk Hammer--------------------- ->(X) |_combo:Iron Claw--------------------dn(X) |_combo:Machine Gun Knee Lift--------dn,->(X) / dn,<-(X) |_combo:Power Bomb-------------------dn(B) |_combo:Splash Mountain------------df,df(A)+(B) as opponent hits the ground Head Butt---------------------------- <-(X) |_combo:Head Crusher----------------- <-(X) |_combo:Double Head Butt----------- ->(X) |_combo:Triple Head Butt--------- ->(X) |_combo:Head Crusher------------- <-(X) Corkscrew Knuckle--------------------dn(X) Hell Stab----------------------------up(X) tap (X) rapidly for Machine Gun Hell Stab HAMMER THROW Heel Attack--------------------------(X) Hip Attack--------------------------- <-or->(X) Front Back Breaker------------------- <- ->(B) / -> <-(B) Counter Kick------------------------- *** DOWN Stomping-----------------------------(X) Flying Body Press--------------------dn(X) Boston Crab-------------------------- <-(X) Riding Drop--------------------------up(X) Lift Up------------------------------(A) Drag opponent------------------------dn(A) Roll Over----------------------------up(A) Cover for Pin------------------------(B) Single Prawn Hold--------------------(B) when opponent is face down APRON Running Body Attack------------------(X)while running towards opponent Over the Ropes Head Butt------------- ->(X) DIVE Running Body Press------------------- ->(X) SPECIAL COUNTERS ???----------------------------------Reverse a Brain Buster attempt Counter Kick-------------------------Reversal when dazed in corner TEST OF STRENGTH Arm Lock-----------------------------(X) Trip Up------------------------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing--------------Grapple ->(B) Hammer Throw to Post-----------------Grapple ->(B) Lift Up Back into Ring---------------(A) / (B) when opponent is down TAG Toe Kick------------------------------Grapple (X) DOUBLE TEAM MOVES Double Tackle-------------------------Hammer Throw Attack Elbow Butt----------------------------(A)+(X)/(X)+(Y) Shoulder Tackle-----------------------(B)+(Y)/(A)+(B) Elbow---------------------------------Double Attack Splash Mountain-----------------------Spirit Attack Double Back Drop----------------------(A)+(X)/(X)+(Y) Splash Mountain+Assist----------------(B)+(Y)/(A)+(B) 15.KAGE MARU STRIKES Punch---------------------------------(X) Violent Fists-------------------------(X)(X) Shogun Helix--------------------------(X)(X)(X) Shogun Helix+Waterwheel Kick----------(X)(X)(X)(X) Elbow--------------------------------- ->(X) Helix--------------------------------- <-(X) Downward Chop-------------------------dn(X) Side Shot-----------------------------up(X) Reverse Kick-------------------------- <- ->(X) Waterwheel Kick-----------------------u/b(X)+(A) Rising Dragon Punch------------------- ->,dn,df (X) Heel Kick-----------------------------dn(X)+(A) Double Sweep Kick--------------------- <- <-(X) Flying Corkscrew---------------------- -> ->(X) / (X) while running Roll Forward--------------------------HCF Roll Back-----------------------------HCB Roll+Rising Dragon Punch-------------- ->,dn,df (X) after roll Hedge Hog-----------------------------HCF (X) FRONT Shoulder Toss-------------------------(B)/Grapple (B) |_combo:Head Scissors Choke-----------dn(X) Trip Up------------------------------- ->(B) 10 Foot Toss-------------------------- <-(B) |_combo:Izuna Drop--------------------up(A)+(B) Turnover Throw------------------------ <-,dn(B) Knee Lift-----------------------------Grapple (X) Throw Outside------------------------- -> ->(B) SIDE Flying Mare---------------------------(B)/Grapple (B) Body Scissors Arm Grab---------------- <-or->(B)/Grapple <-or->(B) |_combo:Cross Arm Breaker------------- <- ->(X)/-> <-(X) Knee Crusher--------------------------dn(B)/ Grapple dn(B) Elbow to Neck-------------------------Grapple (X) Pain Killer---------------------------Grapple <-or->(X) Stomp to Knee-------------------------Grapple dn(X) BACK Falling Mist--------------------------(B)/ Grapple (B) German Suplex------------------------- <-(B)/ Grapple <-(B) charge to hold for pin |_combo:Release German Suplex---------(B) Tiger Suplex-------------------------- ->(B)/ Grapple ->(B) charge to hold for pin |_combo:Release Tiger Suplex----------(B) Sleeper Hold--------------------------Grapple (X) Push Away Elbow-----------------------Grapple ->(X) Enziguri------------------------------Grapple up(X) GRAPPLE Hammer Throw-------------------------- ->(B) Hammer Throw to Corner---------------- ->(B) |_combo:Kushi Zashi Fist--------------(X) DDT----------------------------------- <-(B) Flip-Over-----------------------------dn(B) Floating Body------------------------- ->(X) tap (X) rapidly for Disturbing Shot Attack Cobra Twist---------------------------up(X) HAMMER THROW Floating Body------------------------- <-or->(X) tap (X0 rapidly for Disturbing Shot Attack Flying Corkscrew---------------------- <- <- or -> ->(X) Dragon Rana---------------------------(B) Heel Kick----------------------------- *** DOWN Falling Leg---------------------------(X) Diving Stomp--------------------------up(X) Earth Kick---------------------------- -> ->(X) Front Neck Lock-----------------------dn(X) |_combo:10 Foot Toss------------------(B) |_combo:Izuna Drop--------------------up(A)+(B) Achilles Stretch---------------------- ->(X) Half Boston Crab---------------------- <-(X) |_combo:STF--------------------------- -> <-(X)/<- ->(X) Cross Arm Breaker--------------------- -> <-(X) Fire Bird Splash----------------------up(B) Lift Up-------------------------------(A) Drag Opponent-------------------------dn(A) Roll Over-----------------------------up(A) Cover for Pin-------------------------(B) Single Prawn Hold---------------------(B) when opponent is face down APRON Flying Corkscrew----------------------(X) while running towards opponent Sliding Kick--------------------------dn(X) while running " DIVE Rairyuu Hishoukyaku------------------- ->(X) SPECIAL COUNTERS Dragon Rana---------------------------Reverse a Power Bomb Sunset Flip---------------------------Reverse a Shoulder Throw Duck and Grab from Behind-------------Reverse a big,swinging Strike ???-----------------------------------Reverse ??? TEST OF STRENGTH Arm Lock------------------------------(X) Trip Up-------------------------------(B) SPECIAL OUTSIDE MOVES Hammer Throw to Railing--------------- ->(B) Hammer Throw to Post------------------ ->(B) Lift Up back to Ring------------------(A)/(B) when opponent is down TAG ???-----------------------------------(X) when opponent is down Heel Kick-----------------------------Grapple (X) DOUBLE TEAM Double Drop Kick----------------------Hammer Throw Attack Elbow Butt----------------------------(A)+(X)/(X)+(Y) Shoulder Tackle-----------------------(B)+(Y)/(A)+(B) Chop----------------------------------Double Attack Turnover Throw------------------------Spirit Attack Double Brain Buster-------------------(A)+(X)/(X)+(Y) Falling Mist+Assistance---------------(B)+(Y)/(A)+(B) SECRET CHARACTERS To get the secret characters you just have to keep going through the Tournament Mode, continuing as little as possible. You will eventually get Diablo,Grace, and Tiger this way. To get the 4th Secret character, Hyper,you must beat the Tournament Mode with all the other characters. Credit: Alvin Moulic's FAQ for the Hyper info 16.DIABLO STRIKES Horizontal Chop-----------------------(X) Combo Chop----------------------------(X)(X) Power Chop----------------------------(X)(X)(X) Hammer Punch-------------------------- ->(X) Big Boot------------------------------ <- ->(X) Shoulder Tackle----------------------- dn,->(X) FRONT One Handed Spine Slam-----------------(B)/Grapple (B) charge for Avalanche Hold Jack Hammer--------------------------- ->(B) Power Slam---------------------------- <-(B) charge to hold for pin Front Back Breaker-------------------- <- ->(B) Head Lock-----------------------------Grapple (X) Stomping Rush------------------------- ->(X) Top Rope Brain Buster----------------- ->(B)/Grapple (B) Throw Outside------------------------- -> ->(B) SIDE Side Suplex---------------------------(B)/Grapple (B) Arm Breaker--------------------------- <-or->(B)/Grapple <-or->(B) Knee Crusher--------------------------dn(B)/Grapple dn(B) Arm Lock------------------------------Grapple <-or->(X) Stomp to Knee-------------------------dn(X) BACK Atomic Drop---------------------------(B)/Grapple(B) Back Breaker--------------------------dn(B)/Grapple dn(B) Sleeper Hold--------------------------(X)/Grapple (X) Argentine Back Breaker---------------- <- ->(X) |_combo:Argentine Hell---------------- up(B) I haven't gotten the timing down on this but I've seen the CPU do it I also made up the name until I can get a better look at it ;-) GRAPPLE Hammer Throw-------------------------- ->(B) Hammer Throw to Corner---------------- ->(B) |_combo:Jumping Knee------------------(X) Back Flip----------------------------- <-(B) Shumito Style Back Breaker------------up(B) Jumping Pile Driver-------------------dn(B) Stomach Punch------------------------- ->(X) Knee Lift----------------------------- <-(X) |_combo:2nd Knee Lift-----------------(X) |_combo:3rd Knee Lift---------------(X) Neck Hanging--------------------------up(X) |_combo:Neck Hanging Driver-----------(B) Sledge Hammer-------------------------dn(X) HAMMER THROW Chop----------------------------------(X) Counter Kick-------------------------- <-or->(X) Front Back Breaker-------------------- <- ->(B) Shoulder Throw------------------------*** DOWN Stomping------------------------------(X) Guillotine Drop-----------------------dn(X) Diving Chop---------------------------up(X) Half Boston Crab---------------------- <-(X) Damaging Knee------------------------- -> ->(X) King Kong Diving Knee----------------- <- ->(X) Lift Up-------------------------------(A) Drag Opponent-------------------------dn(A) Roll Over-----------------------------up(A) Diablo Cover(Pin)---------------------(B) Roll and Diablo Cover-----------------(B) when opponent is face down APRON Shoulder Tackle-----------------------(X) while running at opp. DIVE none SPECIAL COUNTERS TEST OF STRENGTH SPECIAL OUTSIDE MOVES Hammer Throw to Railing---------------Grapple ->(B) Hammer Throw to Post------------------Grapple ->(B) Lift Back into Ring-------------------(A)/(B) when opp. is down TAG DOUBLE TEAM MOVES ???-----------------------------------Hammer Throw Attack Elbow Butt----------------------------(A)+(X)/(X)+(Y) Shoulder Tackle-----------------------(B)+(Y)/(A)+(B) Chop----------------------------------Double Attack Jumping Pile Driver-------------------Spirit Attack Double Brain Buster-------------------(A)+(X)/(X)+(Y) King Kong Diving Knee+Body Slam-------(B)+(Y)/(A)+(B) 17. GRACE STRIKES Jab-----------------------------------(X) Double Jab----------------------------(X)(X) Straight Shot------------------------- ->(X) Muy Thai Knee Kick-------------------- dn(X) Muy Thai Front Kick------------------- -> ->(X) FRONT Fireman's Carry-----------------------(B)/Grapple (B) charge to hold for pin(Neck Lock) Football Tackle----------------------- -> ->(B) |_combo:Power Slam-------------------- <-(B) |_combo:Mount-------------------------dn(X) |_combo:Punches---------------------dn(X) Hit dn(X) after every 2nd punch to keep punching |_combo:Cross Arm Breaker----------- ->,dn(X) You can combo the Cross Arm Breaker after the punches as well Bachiki Headbutt---------------------- Grapple (X) SIDE Carry Over Arm Drag-------------------(B)/Grapple (B) charge to hold for pin(Neck Lock) Victory Roll-------------------------- <-/dn/->(B)/Grapple <-/dn/->(B) |_combo:Leg Stretch-------------------(X) Elbow Stamp---------------------------Grapple (X) Step Over into Cross Arm Breaker------Grapple <-or->(X) Crab Bachimi--------------------------Grapple dn(X) |_combo:Leg Stretch------------------- <- ->(X) BACK Dangerous Throw Over------------------(B)/Grapple (B) |_combo:Mount-------------------------dn(X) |_combo:Punches---------------------dn(X) hit dn(X) after every 2nd punch to continue string |_combo:Choke Sleeper--------------- ->,dn(X) can be comboed right from Mount or after Punches Sleeper Hold--------------------------Grapple (X) |_combo:Back Choke Sleeper------------ <- ->(X) |_combo:Mount-------------------------dn(X) |_combo:Punches---------------------dn(X) Hit dn(X) after every 2nd Punch to continue punches |_combo:Choke Sleeper--------------- ->,dn(X) Choke Sleeper can be comboed from the Punches as well GRAPPLE Step Through Trip Up------------------ ->(B) charge to hold for pin(Neck Lock) Snap Shoulder Throw------------------- <-(B) One Step Neck Throw-------------------dn(B) Duck Under Suplex---------------------up(B) Knee Lift----------------------------- <-(X) Roll Over into Cross Arm Breaker------ up(X) HAMMER THROW none DOWN Scalpal Kick--------------------------(X) Mount---------------------------------dn(X) |_combo:Punches-----------------------dn(X) hit dn(X) after every 2nd Punch to continue string |_combo:Neck and Arm Lock------------- ->,dn(X) |_combo:Choke Sleeper----------------- ->,dn(X) Neck and Arm Lock and Choke Sleeper can be comboed after Mount or Punches Knee Stamp----------------------------up(X) Achilles Breaker---------------------- ->(X) |_combo:Heel Hold--------------------- -> <-(X) You must hit the commands just after a "stretch" Lift Up-------------------------------(A) Drag Opponent-------------------------dn(A) Roll Over-----------------------------up(A) Neck Lock-----------------------------(B) Roll Over Neck Lock-------------------(B) when opponent is face down APRON none DIVE Shoulder Tackle-----------------------(X) while running at opp. SPECIAL COUNTERS Reverse Ankle Hold--------------------Reverse ??? TEST OF STRENGTH ??(Haven't seen him in one yet) SPECIAL OUTSIDE MOVES Lift Up Back into Ring----------------(A)/(B) when opp. is down TAG ?? DOUBLE TEAM Elbow Butt----------------------------(A)+(X)/(X)+(Y) Shoulder Tackle-----------------------(B)+(Y)/(A)+(B) Punch---------------------------------Double Attack Snap Shoulder Throw-------------------Spirit Attack Death Punch+Hold----------------------(A)+(X)/(X)+(Y) Body Slam+Arm Breaker-----------------(B)+(Y)/(A)+(B) 18. TIGER STRIKES Horizontal Chop-----------------------(X) Combo Vertical Chop-------------------(X)(X) Combo Horizontal Chop-----------------(X)(X)(X) Combo Front Kick----------------------(X)(X)(X)(X) Big Hook------------------------------ ->(X) Rolling Chop-------------------------- <-(X) Stomach Kick--------------------------dn(X) Front Kick----------------------------dn,->(X) Heel Hammer--------------------------- ->,dn(X) Lariat-------------------------------- <- ->(X) Rolling Sole Butt---------------------dn,<-(X) FRONT Body Slam-----------------------------(B)/Grapple (B) |_combo:Double Claw-------------------dn(X) |_combo:Switch---------------------- <-or->(B) |_comboPush------------------------- <- ->(B) |_Lariat-------------------------- <- ->(X) Brain Buster-------------------------- ->(B) |_combo:Rolling D. Brain Buster-------270*(B) Giant Swing---------------------------HCF(A)+(B) Build Up Driver-----------------------270*(A)+(B) |_combo:Thunder Fire Power Bomb-------270*(B) Build Up Buster-----------------------270*(B) Hell Dunk Hammer----------------------Grapple (X) Top Rope Exploder--------------------- -> <-(B)/Grapple (B) SIDE Flying Mare---------------------------(B)/Grapple (B) |_combo:Scalpal Kick------------------dn(X) Arm Breaker--------------------------- <-or->(B)/Grapple <-or->(B) Knee Crusher--------------------------dn(B)/Grapple dn(B) Elbow Stamp---------------------------Grapple (X) Arm Lock------------------------------Grapple <-or->(X) Stomp to Knee-------------------------Grapple dn(X) BACK Atomic Drop---------------------------(B)/Grapple (B) |_combo:German Suplex-----------------(B) charge to hold for pin |_combo:Release German Suplex-------(B) Back Drop Hold------------------------dn(B) Giant Gram----------------------------270*(B) Full Nelson---------------------------(X) |_combo:Full Nelson Suplex------------(B) GRAPPLE Hammer Throw-------------------------- ->(B) Hammer Throw to Corner---------------- ->(B) |_combo:16 Ton High Kick--------------(X) Back Throw---------------------------- <-(B) Wall Wipe Throw----------------------- <-(B) Pile Driver---------------------------dn(B) Corkscrew Knuckle---------------------dn(X) HAMMER THROW Chop----------------------------------(X) Tiger Strike-------------------------- <- ->(X)/-> <-(X) Tiger Upper Cut----------------------- dn, <-(X)/dn,->(X) 32 Ton Drop Kick---------------------- <- <-(X)/-> ->(X) Shoulder Throw------------------------*** DOWN Scalpal Kick--------------------------(X) Knee Drop-----------------------------up(X) Half Boston Crab---------------------- <-(X) Lift Up-------------------------------(A) Drag Opponent-------------------------dn(A) Roll Over-----------------------------up(A) Cover for Pin-------------------------(B) Roll Over and Pin---------------------(B) when opp. is face down APRON DIVE Torunijo can Hilo--------------------- ->(X) SPECIAL COUNTERS TEST OF STRENGTH SPECIAL OUTSIDE MOVES Hammer Throw to Railing---------------Grapple ->(B) Hammer Throw to Post------------------Grapple ->(B) Lift Up into Ring---------------------(A)/(B) when opp. is down TAG DOUBLE TEAM MOVES ???-----------------------------------Hammer Throw Attack Punch---------------------------------(A)+(X)/(X)+(Y) Shoulder Tackle-----------------------(B)+(Y)/(A)+(B) Chop----------------------------------Double Attack Build Up Buster-----------------------Spirit Attack Double Brain Buster-------------------(A)+(X)/(X)+(Y) Fire Bird Splash+Body Slam------------(B)+(Y)/(A)+(B) 19. HYPER FRONT (grapple or no): B body slam |_dn,X Wolf's double clutch choke lift (as they hit mat) |_-> B move to behind (once they reach full height) |_B atomic drop |_B first german suplex (just before he hits knee) |_dn,B rolling german suplex (as hyper bends knees) |_B release german suplex (as hyper bends knees) |_X full nelson (2nd option after go behind) |_B full nelson suplex (tab B repeatedly) Those suplexes are done just like Akiyama and Albright's - wait for the knees to bend. BACK GRAPPLE (just like the combo above, but remove up to double clutch): B atomic drop |_B first german suplex |_dn,B rolling german suplex (as hyper bends knees) |_B release german suplex X full nelson (2nd option after go behind) |_ B full nelson suplex (tab B repeatedly) Other moves: DOWN: (face up)up, B to do 450 splash (think it's 450, looks just like Kage's) FRONT: ->,B for verticle suplex. There's some half circle or 270 to combo into a spinning, jumping brainbuster. FRONT GRAPPLE: some half circle or 270 with A+B for a wicked jumping move. Damn I wish I knew japanese. This move takes them 30 feet in the air. dn,B for a piledriver HAMMER THROW: -> -> X for a nasty drop kick that takes 1.5 lifebars DIVE: ->,X to do a neat gymnastic flip to outside. Kinda funny seeing someone with Baba's build pulling this move off. DOWN: -> <-, X near legs, face up for a nasty customized figure four More Hyper moves from Alex L Grimshaw: Hammer Throw moves: <- -> X (heart punch) dn <- X (uppercut) Front moves: HCF X (powerful kick) HCB X (another big kick) -><- X (2 punch combo, if 1st hits the 2nd will knock them down) -> B (brainbuster) combo with 270 degree B for spinning brainbuster(top of D pad for starting point) Do the 270 just before you finish lifting them. HCF A+B (swinging leg throw) 270 A+B (leaping neck breaker/leg splitter) combo with 270 B for a Razor's edge type move just as Hyper leaves the screen. This can be comboed further with another 270 B for a version of Splash Mountain, but I haven't got the timing down. With all the 270's I find it easiest to start from the top of the D pad and roll round to the back left or right (whichever way I am facing) Grapple: X (punch) combo this with dn B for a power bomb (charge for the pin) Back: 270 B (leaping back breaker) ==================================================================== 6. NEXT REVISION ==================================================================== Special Plea from ProfRev to contributor's: If you've sent me any moves or tips since this Movelist came out and you still don;t see it included in here then that means I, in a move of pure stupidity, have lost it. This came about because I sold my old computer, but before doing so I performed a couple Re-installs thus losing everything I had saved(including your letters). Doh! So if you still don't see your move,tip, etc in the list then I beg of you, please send it in again and it'll be put into the Move List faster than you can say "Tigaaaaaa Doribaaaa!!!" I've updated my E-Mail account to make it current ===================================================================== 7. THANK YOU's ===================================================================== Every FAQ seems to have one of these, and now I know why. Alvin Muolic--For writing up the great Giant Gram FAQ, and inspiring me to get off my lazy ass and write this movelist up. Also for the many plugs he gives me in his FAQ^_^ I'll get the name right one of these days,promise! DALM079--For sending me the Grace moves that I missed. Thanks! Sega--For making this great game. Go AM2! AJPW--For being such a great Puroresu fed. If you have the chance to see any of their stuff, go for it! GameFAQs&CJayC--For keeping up such a great archive of info. Hey, the guy quit his job to do it! My kudos! DreamcastHQ--For putting my work on their site and for being a site dedicated to the best console out there. All Anime--Another great site where this Move List can be found. If you like anime, I suggest you give it a look! Cheat Code Central--Another great site that has this list WiseBlood(wisebloodk@hotmail.com)--For the Hyper moves and combos Alex L Grimshaw(caralx@caralx.screaming.net)--For more Hyper moves ====================================================================== 8. ABOUT THE AUTHOR ====================================================================== This is just one of a few FAQs I've written, all of which are available at GameFAQS. A few my FAQs are on various other websites (usually with proper creditO_o) as well. I hope this or any of the other FAQs I've written help you in some way, or allow you to enjoy a game more than before, or maybe just get a good read out of it. If you have any questions about this game, or any other I've written a FAQ for, feel free to drop me an E-Mail. BUT keep in mind a few things: 1. Please don't ask when the next revision will be out, or if I can send it to you, or if I can help you with a part not covered in the FAQ yet. I don't really have a set schedule for these things, and you can pick up the FAQ(s) at GameFAQs. 2. Please don't ask about something already covered in the FAQ. Usually once a FAQ comes out I'm swamped with E-Mails and skip ones that are covered in the FAQ. 3. Don't mail asking for codes, I don't have a Gameshark or keep track of cheat codes or anything. Other than that, I try to answer every single E-Mail I get and am usually pretty good at getting back to people quickly, but sometimes I lose letters in my computer or forget to keep them as new. If I don't answer in a week or so it's safe to say I won't be getting back to you, sorry. My E-Mail address: ProfRev@neo.rr.com Be sure to check out Alvin Muolic's great Giant Gram FAQ at GameFAQs and other fine sites! He even gives The Prof a few plugs!^_^ === END ===