A Mini-FAQ for the Full Version of... ******************************************************* * * * ___ ___ ____ ___ * * /_ / / o/__ | _ | / _ \ * * /___\ \____/ |__ | \___'_\ * * __| | * * |____| _ * * (_) _ * * ___ _ _ _ _ _ | | * * /_ / | '' | | | | '_| | |__ * * /___\ |_/\_| |_| |_| |____| * * * * * * * * Sega Swirl Puzzle Game * * Platform: Dreamcast/PC * * Version: Final * * Brett "Nemesis" Franklin * * thebeefycow@hotmail.com * * * * * ******************************************************* ================= TABLE OF CONTENTS ================= 1. INTRODUCTION 2. UPDATES/REVISION HISTORY 3. GAME CONTROLS 4. GAME MODES 5. HOW TO PLAY 6. COMBO POINT VALUES 7. STRATEGIES 8. FAQ (Frequently Asked Questions) 9. CREDITS 10. CONTACT INFO ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 1. INTRODUCTION ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Hello, and welcome to my Sega Swirl Puzzle Game Mini-FAQ. Sega Swirl is a Full Version of a puzzle game that IS included within the Official Sega Dreamcast Magazine Issue 4 Demo Disc. Sega Swirl is also available for the PC, but can only be downloaded from the Sega web site. It's a strange Bust-a-Move/Tetris hybrid, but it works. And it works well. Sega Swirl is a very addicting puzzle game once you get the hang of it, and is well worth the $8.00 it costs to buy the Mag w/Demo Disc. Gee, $8 for a magazine AND a Full Version of an addicting game? As you can see, it's a very good deal, and I suggest you pick up a copy as soon as possible. ------------ Game Info: ------------ Name: Sega Swirl Platform: Dreamcast/PC Developer: Sega Publisher: Sega Players: 1-4 Genre: Puzzle/Strategy Cost: A full $8.00 (for the mag & the demo disc) ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 2. UPDATES/REVISION HISTORY ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Version 0.2 (01/31/00) --------------------------------- * First version Version 0.3 (02/13/00) --------------------------------- * Added a cheat that lets you gain TONS of points. It's in the Strategies Section. Version 0.4 (02/14/00) --------------------------------- * HAPPY VALENTINE'S DAY! * Finished up the Swirl Point value and Combo point value Section, with the help of "James Sites" . ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 3. GAME CONTROLS ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• The game controls are very simple, since it's a puzzle game. Analog Stick ------- Move Cursor D-Pad -------------- Move Cursor A ------------------ Select B ------------------ Back X ------------------ New Level Goals Y ------------------ Not used L Trigger ---------- Not used R Trigger ---------- Not used ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 4. GAME MODES ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Level Challenge: ~~~~~~~~~~~~~~~~~ The most basic of all the modes. This mode allows you to just play the game regularly. You can play either with a 120 Second timer, or untimed. If you decide to play with "Timed" on, the faster you clear the board of swirls, the more points you rack up. You play on a level system, where it gets gradually harder as you go. VS Challenge: ~~~~~~~~~~~~~~ Another basic mode, VS Challenge is exactly what is sounds like. You play against another opponent or opponents if you have 4 controller ports plugged in. You play against the computer, where you take turns trying to clear the board. Single Game Challenge: ~~~~~~~~~~~~~~~~~~~~~~~ This mode is kinda like an Exhibition type of mode. This mode allows you to just play the game regularly. You can play either with a 120 Second timer, or untimed. If you decide to play with "Timed" on, the faster you clear the board of swirls, the more points you rack up. Split Screen Challenge: ~~~~~~~~~~~~~~~~~~~~~~~~ This mode allows you to play against a friend, in a split screen mode. It's a little bit harder to see what you're doing, but it still works. E-Mail Challenge: ~~~~~~~~~~~~~~~~~~ I'm not really sure what this mode does as of now, since I don't use my Dreamcast for E-Mail, so I can't comment on this mode as of now. How to Play: ~~~~~~~~~~~~` This mode tells you the rules for each mode, and how to play. Top Scores: ~~~~~~~~~~~~ This is where all of your Top Scores are kept on record, so you can view them at your leisure. Credits: ~~~~~~~~~~~ The Credits Mode of this game allow you to view the credits of Sega Swirls. A very basic mode. Sound Options: ~~~~~~~~~~~~~~~~ Allows you to change the sound settings for the game. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 5. HOW TO PLAY ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Basically, you have to clear a board full of different colored swirls by removing these swirls. They can also connect to each other, and the more swirls of the same color you have connected when you make them dissapear, the more points you get. Here are the rules of each mode, as stated from the game: LEVEL CHALLENGE RULES AND TIPS: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) You must meet each level's goals to advance to the next level. 2) Press X during the game to check your goals. 3) If you clear a level with NO singles, you double your level score. 4) Timed games give a score bonus for quickly clearing all swirls. 5) If time runs out before all Swirls are cleared, your game is over. VERSUS CHALLENGE RULES AND TIPS: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) You can compete with up to three other players, or against the computer. 2) Each player is assigned a color. 3) Players alternate turns. 4) Swirls of your own color are worth double points--but watch out for singles! 5) When all Swirls of your color have been removed, you are knocked out of the game. 6) The player with the most points wins. SINGLE GAME CHALLENGE RULES AND TIPS: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) If you clear a level with no Singles, you double your level score. 2) Timed games give a score bonus for quickly clearing all Swirls. 3) If time runs out before all Swirls are cleared, your game is over. SPLIT SCREEN CHALLENGE RULES AND TIPS: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) You can compete with up to three other players, or against the computer. 2) Each player has his or her own board. 3) Swirls of your own color are worth double points--but watch out for singles! 4) When one player clears a color, that color disappears from all boards. 5) When all colors are cleared, a new round begins. 6) Game ends when a player reaches the Goal Score. E-MAIL CHALLENGE RULES AND TIPS: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Turns are sent through e-mail. 2) You can compete with up to three other players, or against the computer. 3) Each player is assigned a color. 4) Players alternate turns. 5) Swirls of your own color are worth double points. 6) When all Swirls of your color have been removed, you are knocked out of the game. 7) The player with the most points wins. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 6. COMBO POINT VALUES ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Some Combo point-values: ~~~~~~~~~~~~~~~~~~~~~~~~~ 1 Swirl (single): -100 points 2 Swirls: 4 points 3 Swirls: 20 points 4 Swirls: 44 points 5 Swirls: 76 points 6 Swirls: 116 points 7 Swirls: 164 points 8 Swirls: 220 points 9 Swirls: 284 points 10 Swirls: 356 points 11 Swirls: 436 points 12 Swirls: 524 points 13 Swirls: 620 points 14 Swirls: 724 points 15 Swirls: 836 points 16 Swirls: 956 points 17 Swirls: 1084 points 18 Swirls: 1220 points 19 Swirls: 1364 points 20 Swirls: 1516 points 21 Swirls: 1676 points 22 Swirls: 1844 points 23 Swirls: 2020 points 24 Swirls: 2404 points 25 Swirls: 2396 points 26 Swirls: 2596 points 27 Swirls: 2804 points 28 Swirls: 3020 points 29 Swirls: 3234 points 30 Swirls: 3476 points 31 Swirls: 3716 points 32 Swirls: 3964 points 33 Swirls: 4220 points 34 Swirls: 4484 points 35 Swirls: 4756 points 36 Swirls: 5036 points 37 Swirls: 5324 points 38 Swirls: ??? 39 Swirls: ??? 40 Swirls: 6236 points And that's the maximum number of Swirls possible. COLUMN BONUSES ~~~~~~~~~~~~~~~~ 5 Column: 375 points 6 Columns: 525 points 7 Columns: 700 points 8 Columns: 900 points 9 Columns: 1125 points 10 Columns: 1275 points Actually, it all depends on what type of column you have, since they are all worth different amounts of points. There are many possibilities, so experiment! ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 7. STRATEGIES ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• - Pick a color, and stick with it. That means, try to eliminate other colors, but not the color you are focusing on. - Try to create HUGE combos with the color you have chosen. - When possible, try to make columns, since you get a Column Bonus for making columns. - Make large columns, since the larger the column, the more points you receive. - Try to eliminate Singles EARLY on in the game. - When trying to eliminate Singles, try to eliminate the ones that are blocking the Swirls that could be linked to together to make big combos. - Use this Cheat: in single game (practice) mode, get a big combo (20+ swirls) going. Then delete (pick,click on) the big combo and while the swirls are leaving (in mid air for fireworks) hit start and go to restart a new level, pick it. you should start over with a new set of swirls and the amount of points the combo was! -From: rockydogg@yahoo.com ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 8. FAQ (Frequently Asked Questions) ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 1) Q: Is this game REALLY free? A: Well, since it comes with the Demo Disc, its a FREE Full Version of a great game. 2) Q: How do I get this game? Can I buy it? A: You can't buy it as a separate game, but you can buy it with the Offical Sega Dreamcast Magazine, which comes with a demo disc with Sega Swirl on it. 3) Q: I've heard that there was a Dead or Alive demo on it. Is this true? A: Nope. They said the Dead or Alive demo might be with Issue 5 instead. 4) Q: Which Issue of the Official Sega Dreamcast Magazine is it in? A: Issue 5. 5) Q: What are Singles in the game? A: Singles are lone Swirls that, when eliminated, are worth -100 points. Ouch. 6) Q: What other demos are there on that Disc? A: There are demos of Rayman 2, MDK 2, Virtua Striker 2 v. 2000.1, Chu Chu Rocket, and a new version of the Dreamcast Web-Browser. 7) Q: Are the colors worth different amounts of points? A: No, the colors are worth the SAME amount of points each. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 9. CREDITS ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Me- For typing this up! :p CJayC- For always accepting all of my FAQs, and creating the best web site on the net. Sega- For creating this cool game. :) rockydogg@yahoo.com- For the cool cheat in the Strategies Section! "James Sites" - For the addtional Swirl point values and bonus column values. Thanks! ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 10. CONTACT INFO ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Shameless Self-Promotion: Other FAQs by me: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PLAYSTATION: -Ape Escape -Brave Fencer Musashi -Crash Team Racing -Gran Turismo 2 -Medal Of Honor -NBA Live 2000 -Need for Speed: High Stakes -Tony Hawk's Pro Skater -R4: Ridge Racer Type 4 -Rollcage NINTENDO 64: -NBA Live 2000 -Mario Party 2 DREAMCAST: -Carrier -Crazy Taxi -Hydro Thunder -MDK 2 -Sega GT: Homologation Special -Sega Rally 2 -Sega Swirl -Resident Evil Code: Veronica (Coming soon!!!) :::::::::::::::::::::::::::::::::::::::::::::::: OFFICAL FAQ WORD COUNT: 08,034 words E-Mail Address: thebeefycow@hotmail.com E-MAIL RULES: --------------- Types I WILL accept: - Small questions that are NOT answered in the FAQ - Comments - Any types of contributions that can be HELPFUL to others - Corrections for this FAQ Types I will NOT accept: - Hate mail - Small contributions that will NOT help anyone - Chain letters - Any mail that is in ALL CAPS - Any mail that demands an answer - Mail asking me to send you this FAQ - Unconstructive critism - Any questions that are already answered in this FAQ - Any mail asking if you can use this FAQ on your website. ~End of Document~