Game 972

DC_MAP19

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Game Kill Tables

Other stats of this game: Game Scores Player Stats

All Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
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S
F
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>
a
l
l
b
u
s
h

p
i
*TacT*2311
mechanic 2130
<<-SFTC->>0000
allbush pi0000


Hitscan Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0001
mechanic 0000
<<-SFTC->>0000
allbush pi0000

Non-Hitscan Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0300
mechanic 2030
<<-SFTC->>0000
allbush pi0000

Bullet Type Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000

Explosion Type Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0300
mechanic 2030
<<-SFTC->>0000
allbush pi0000

Energy Type Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000

Other Type Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0011
mechanic 0000
<<-SFTC->>0000
allbush pi0000


Gauntlet Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0001
mechanic 0000
<<-SFTC->>0000
allbush pi0000
Machinegun Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000
Shotgun Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000

Grenade Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000
Direct Grenade Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000

Grenade Splash Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000

Rocket Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0300
mechanic 2030
<<-SFTC->>0000
allbush pi0000

Direct Rocket Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0100
mechanic 1000
<<-SFTC->>0000
allbush pi0000

Rocket Splash Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0200
mechanic 1030
<<-SFTC->>0000
allbush pi0000

Lightning Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000
Railgun Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000
TeleFrag Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0010
mechanic 0000
<<-SFTC->>0000
allbush pi0000

Plasma Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000
Direct Plasma Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000

Plasma Splash Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000

BFG Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000
Direct BFG Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000

BFG Splash Kills
Killees->
 
Killers
 |
V
*
T
a
c
T
*
m
e
c
h
a
n
i
c

<
<
-
S
F
T
C
-
>
>
a
l
l
b
u
s
h

p
i
*TacT*0000
mechanic 0000
<<-SFTC->>0000
allbush pi0000


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